User contributions
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)
- 14:47, 29 April 2016 (diff | hist) . . (-76) . . Main Page
- 14:46, 29 April 2016 (diff | hist) . . (+125) . . Next version
- 14:39, 29 April 2016 (diff | hist) . . (-105) . . MD2 (→Limitations: Changed, since we have a lighting system that affects models now.)
- 12:43, 28 April 2016 (diff | hist) . . (+52) . . Version history
- 21:24, 18 April 2016 (diff | hist) . . (+146) . . N User:UsernameAK (Created page with "Thanks stranger! Your fixes on Github didn't go unnoticed, either ;) ~~~~") (current)
- 17:16, 17 January 2016 (diff | hist) . . (0) . . Boom (current)
- 17:13, 17 January 2016 (diff | hist) . . (-10) . . ATTACKS
- 14:34, 20 December 2015 (diff | hist) . . (+14) . . Next version
- 14:31, 20 December 2015 (diff | hist) . . (+18) . . Next version
- 14:29, 20 December 2015 (diff | hist) . . (+97) . . Next version
- 21:04, 1 December 2015 (diff | hist) . . (-46) . . m Main Page (updated boilerplate)
- 13:35, 21 November 2015 (diff | hist) . . (+8) . . EDGE
- 22:08, 12 November 2015 (diff | hist) . . (+231) . . Compliance (BOOM, etc) (current)
- 22:06, 12 November 2015 (diff | hist) . . (+660) . . N LegacyHelp (Created page with "Read the instructions (usually README) for help installing and setting up older versions. =Explanation= While we try to maintain compatibility as far back as it can be taken...") (current)
- 21:59, 12 November 2015 (diff | hist) . . (-116) . . System Requirements
- 21:35, 12 November 2015 (diff | hist) . . (+867) . . N Multiplayer (Created page with "=MULTIPLAYER SUPPORT= Despite the engine reading networking data from your PC, it does not support true netplay as of yet. LAN is only minimally supported and might not even...") (current)
- 21:30, 12 November 2015 (diff | hist) . . (+157) . . IWAD
- 23:30, 2 November 2015 (diff | hist) . . (-1) . . Next version
- 23:30, 2 November 2015 (diff | hist) . . (+81) . . Next version
- 20:59, 24 September 2015 (diff | hist) . . (-4) . . Doom Definition File
- 15:23, 23 September 2015 (diff | hist) . . (+3,247) . . N EBDoom (Created page with "{{DoomWiki}} '''EarthBound Doom''', or ''EBDoom'' is an EDGE partial conversion created by Baron of Sigma. EBDoom applies elements from the Super Nintendo RPG "''[...") (current)
- 15:20, 23 September 2015 (diff | hist) . . (+226) . . QDoom (current)
- 15:13, 23 September 2015 (diff | hist) . . (0) . . N File:QDOOM.jpg (current)
- 15:13, 23 September 2015 (diff | hist) . . (+18) . . QDoom
- 15:11, 23 September 2015 (diff | hist) . . (+733) . . N QDoom (created QDOOM, using new Infobox template)
- 15:07, 23 September 2015 (diff | hist) . . (+1,314) . . N Template:InfoboxMOD (added InfoboxMOD) (current)
- 14:59, 23 September 2015 (diff | hist) . . (+449) . . N Category:WADs created for EDGE (Created page with "==Original EDGE Projects== Contained are a list of the known EDGE mods predating 3DGE's existence. For a more complete list, please visit [http://edge.sourceforge.net/phpBB2/...")
- 14:53, 23 September 2015 (diff | hist) . . (+1) . . Category:WADs created for 3DGE
- 14:53, 23 September 2015 (diff | hist) . . (+681) . . N Category:WADs created for 3DGE (Created page with "== 3DGE Modifications == Contained in this article are a list of known (active) 3DGE-only modifications. Most of these will not work unless you are using version 2.0.1 or hig...")
- 21:27, 11 September 2015 (diff | hist) . . (+74) . . Compliance (BOOM, etc)
- 21:22, 11 September 2015 (diff | hist) . . (+51) . . m Supported data formats (→MODEL FORMATS: added Half-Life MDL)
- 21:20, 11 September 2015 (diff | hist) . . (+91) . . m Main Page
- 20:37, 8 September 2015 (diff | hist) . . (+178) . . N Damir Srpčič (Created page with "'''Damir Srpčič''' is a rendering programmer working on Hypertension: Harmony of Darkness with Isotope SoftWorks. He also serves as one of the programmers on the 3DGE team.") (current)
- 20:33, 8 September 2015 (diff | hist) . . (+72) . . Next version (→Next Version)
- 20:29, 8 September 2015 (diff | hist) . . (+1,510) . . N Next version (Created page with "==Next Version== 3DGE has many things that will be available, either in the Next Version or versions that could come after. =2.0x codebase= The following features will be co...")
- 10:45, 8 September 2015 (diff | hist) . . (+211) . . 3DGE
- 22:46, 31 August 2015 (diff | hist) . . (0) . . File:Corbin.jpg (Corbin uploaded a new version of "File:Corbin.jpg") (current)
- 20:43, 31 August 2015 (diff | hist) . . (+403) . . Version history
- 20:39, 31 August 2015 (diff | hist) . . (+1) . . Template:LatestS
- 23:55, 25 August 2015 (diff | hist) . . (+1,281) . . N SPLINE (Created page with "SPLINE is the name of the internal scripting engine that 3DGE utilizes for cameras. The library is heavily modified from the Quake III GPL Source Code. It works by assigning...") (current)
- 23:42, 25 August 2015 (diff | hist) . . (+4) . . 3DGE
- 23:41, 25 August 2015 (diff | hist) . . (+106) . . 3DGE
- 23:38, 25 August 2015 (diff | hist) . . (+2,410) . . N ROQ (added ROQ video format) (current)
- 15:31, 28 July 2015 (diff | hist) . . (+106) . . Polyobject (current)
- 15:21, 28 July 2015 (diff | hist) . . (+119) . . Thing Types (current)
- 14:30, 28 July 2015 (diff | hist) . . (+2) . . Corbin. A (current)
- 14:27, 28 July 2015 (diff | hist) . . (+4,497) . . N Linedef (Created page with "{{DoomWiki}}'''Linedefs''' are what make up the 'shape' (for lack of a better word) of a map. Every linedef is between two vertices and contains one or two sided...") (current)
- 14:26, 28 July 2015 (diff | hist) . . (+18,597) . . N GL-Nodes Specification (Created page with "== Introduction (why GL-Nodes are needed) == OpenGL rendering requires all surfaces to be polygons. For DOOM and its derivatives (like Heretic & Hexen) this means the wa...") (current)
- 14:16, 28 July 2015 (diff | hist) . . (+686) . . N GlBSP (Created page with "glBSP is a [http://doomwiki.org/wiki/Node_builder Node builder] specially designed for OpenGL ports of the DOOM game engine. It adheres to the GL-Nodes Specification,...") (current)
- 14:11, 28 July 2015 (diff | hist) . . (+603) . . Polyobject
- 14:04, 28 July 2015 (diff | hist) . . (+4,085) . . N Polyobject (Created page with "A '''polyobject''' is a movable convex group of one-sided linedefs. This extension of the Doom engine was originally implemented in [http://doomwiki.org/wiki/Hexen Hex...")
- 21:36, 24 July 2015 (diff | hist) . . (+1) . . Version history
- 21:36, 24 July 2015 (diff | hist) . . (+259) . . Version history
- 21:34, 24 July 2015 (diff | hist) . . (-346) . . Version history (added moar)
- 18:16, 8 June 2015 (diff | hist) . . (+19) . . MediaWiki:Sidebar
- 18:15, 8 June 2015 (diff | hist) . . (+14) . . MediaWiki:Sidebar
- 18:15, 8 June 2015 (diff | hist) . . (-35) . . General (Blanked the page)
- 17:13, 8 June 2015 (diff | hist) . . (+707) . . Compliance (BOOM, etc)
- 17:08, 8 June 2015 (diff | hist) . . (+2) . . Installation and execution of 3DGE
- 17:08, 8 June 2015 (diff | hist) . . (+137) . . Installation and execution of 3DGE
- 17:06, 8 June 2015 (diff | hist) . . (+146) . . IWAD
- 17:04, 8 June 2015 (diff | hist) . . (-1) . . Tutorials
- 17:04, 8 June 2015 (diff | hist) . . (+1) . . Tutorials
- 17:04, 8 June 2015 (diff | hist) . . (+6) . . Tutorials
- 17:04, 8 June 2015 (diff | hist) . . (+359) . . N Tutorials (needs work!!)
- 17:00, 8 June 2015 (diff | hist) . . (0) . . MediaWiki:Sidebar
- 16:59, 8 June 2015 (diff | hist) . . (0) . . MediaWiki:Sidebar
- 16:59, 8 June 2015 (diff | hist) . . (+31) . . MediaWiki:Sidebar
- 16:58, 8 June 2015 (diff | hist) . . (+664) . . N Conditions (Created page with "=Conditions= Radius trigger scripts can be affected by different conditions, such as whether all existing monsters of a certain type are dead. Every condition must be satisfie...") (current)
- 16:57, 8 June 2015 (diff | hist) . . (+381) . . N PATH EVENT (Created page with "'''Usage:'''<br> PATH_EVENT <State> '''Description:'''<br> When the "path-following" monster reaches this node it will enter the <State> we have defined. Must be used with ...") (current)
- 16:56, 8 June 2015 (diff | hist) . . (+1,934) . . N TAGGED PATH (Created page with "'''Usage:'''<br /> TAGGED_PATH <Name> '''Description:'''<br /> Used for defining a path which a monster with the "PATH_FOLLOW" action in its states will follow. '''Det...") (current)
- 16:54, 8 June 2015 (diff | hist) . . (+10) . . WHEN PLAYER NUM (current)
- 16:53, 8 June 2015 (diff | hist) . . (+572) . . N WHEN PLAYER NUM (Created page with "'''Usage:'''<br> WHEN_PLAYER_NUM <minimum players> [maximum players] '''Description:'''<br> Use this to define how many COOP or DM players have to be in a game for this trigg...")
- 16:52, 8 June 2015 (diff | hist) . . (+1,201) . . N WHEN APPEAR (Created page with "'''Usage:'''<br /> WHEN_APPEAR <appear flags> '''Description:'''<br /> Controls when triggers exist on your map, based on skill level and game mode. It's '''not''' requ...") (current)
- 16:51, 8 June 2015 (diff | hist) . . (+8) . . TAGGED REPEATABLE (current)
- 16:51, 8 June 2015 (diff | hist) . . (+931) . . N TAGGED REPEATABLE (Created page with "'''Usage:'''<br /> TAGGED_REPEATABLE <Number to repeat> <Rate> '''Description:'''<br /> Use this to make looping radius trigger scripts. It is most useful when us...")
- 16:50, 8 June 2015 (diff | hist) . . (+834) . . N TAGGED INDEPENDENT (Created page with "'''Usage:'''<br> TAGGED_INDEPENDENT '''Description:'''<br> This makes a radius trigger script complete even if the player leaves the trigger area. Without the ''TAGGED_INDEP...") (current)
- 16:48, 8 June 2015 (diff | hist) . . (-21) . . TAGGED IMMEDIATE (→TAGGED_IMMEDIATE) (current)
- 16:48, 8 June 2015 (diff | hist) . . (+927) . . N TAGGED IMMEDIATE (Created page with "=TAGGED_IMMEDIATE= '''Usage:'''<br> TAGGED_IMMEDIATE '''Description:'''<br> Use this to make a radius trigger script run immediately upon starting the map, without waiting...")
- 16:46, 8 June 2015 (diff | hist) . . (+247) . . N TAGGED DISABLED (Created page with "=TAGGED_DISABLED= '''Usage:'''<br> TAGGED_DISABLED '''Description:'''<br> Use this to make a radius trigger script inactive until another radius trigger script activates it....") (current)
- 16:45, 8 June 2015 (diff | hist) . . (+458) . . N NAME (Created page with "== NAME == '''Usage:'''<br> NAME <Name> '''Description:'''<br> This associates a radius trigger script with a <Name>. It's similar to the LABEL function, but refers to a...") (current)
- 16:39, 8 June 2015 (diff | hist) . . (+1,147) . . N TAG (Created page with "<div class="content"> =TAG= '''Usage:'''<br /> TAG <Number> '''Description:'''<br /> This allows a script to be identified with a number, similar to how lines and sect...")
- 16:37, 8 June 2015 (diff | hist) . . (+1,318) . . N Properties (Created page with "<div class="content"> =Properties= Properties declare something special about the current radius trigger, or give it a certain attribute (name, tag, etc). For example, TAGGED_...")
- 16:35, 8 June 2015 (diff | hist) . . (+132) . . N END RADIUS TRIGGER (Created page with "== END_RADIUS_TRIGGER == '''Usage:''' END_RADIUS_TRIGGER '''Description:''' This labels the end of a particular radius trigger.") (current)
- 16:35, 8 June 2015 (diff | hist) . . (+1,661) . . N RECT TRIGGER (Created page with "<div class="content"> === RECT_TRIGGER === '''Usage:'''<br /> RECT_TRIGGER <X1> <Y1> <X2> <Y2> [Low Z] [High Z] '''Description:'''<br /> This define...") (current)
- 16:34, 8 June 2015 (diff | hist) . . (+1,427) . . N RADIUS TRIGGER (Created page with "<div class="content"> === RADIUS_TRIGGER === '''Usage:'''<br /> RADIUS_TRIGGER <X> <Y> <Radius> [Low Z] [High Z] '''Description:'''<br /> This defines wher...")
- 16:32, 8 June 2015 (diff | hist) . . (+1) . . END MAP
- 16:32, 8 June 2015 (diff | hist) . . (+90) . . N END MAP (Created page with "'''Usage:''' END_MAP '''Description:''' This labels the end of a particular map section.")
- 16:31, 8 June 2015 (diff | hist) . . (-19) . . START MAP (→START_MAP) (current)
- 16:31, 8 June 2015 (diff | hist) . . (+559) . . N START MAP (Created page with "<div class="content"> === START_MAP === '''Usage:'''<br /> START_MAP <Map Name> '''Description:'''<br /> All triggers after this tag are associated with the specified...")
- 16:29, 8 June 2015 (diff | hist) . . (+547) . . N Maps & Triggers (Created page with "<div class="content"> == Maps & Triggers == All of the following commands are used to define the range or scope of a script in RTS. === List of commands === START_MAP...")
- 16:27, 8 June 2015 (diff | hist) . . (+260) . . VERSION (current)
- 16:13, 8 June 2015 (diff | hist) . . (+552) . . N DEFINE (Created page with "<div class="content"> = #DEFINE = '''Usage:'''<br /> #DEFINE <identifier> <value> '''Description:'''<br /> This is used to define things to use globally in your...") (current)
- 16:11, 8 June 2015 (diff | hist) . . (+4) . . VERSION
- 16:11, 8 June 2015 (diff | hist) . . (+462) . . N VERSION (Created page with "= #VERSION = '''Description:''' This entry specifies the version of EDGE that the RTS is for. It should be at the top of your script, but below #CLEAR_ALL (if used). It's...")
- 16:09, 8 June 2015 (diff | hist) . . (+532) . . N CLEAR ALL (Created page with "= #CLEAR_ALL = ==Description== It clears all scripts that are contained within the DOOM or DOOM2 game that might mess up your map and script. For example, DOOM2 MAP07's funct...") (current)
- 16:08, 8 June 2015 (diff | hist) . . (+79) . . Directives (current)
- 16:07, 8 June 2015 (diff | hist) . . (+654) . . N Directives (Directives)
- 16:05, 8 June 2015 (diff | hist) . . (-12) . . Radius Trigger Script
- 16:04, 8 June 2015 (diff | hist) . . (-38) . . General (Redirected page to Radius Trigger Script)
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)