STYLES

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Styles

Deprecated.gif
This page contains functions that are either deprecated or have been removed, as indicated by the background color.

Stored in styles.ddf or DDFSTYLE data lump

Styles.ddf allows you to define the background colour/image and text font/colour/scaling information (and sounds too) for various parts of EDGE's user interface. Keep in mind that this is always changing, since Styles.DDF was a hack to begin with. Newer versions of 3DGE still support this, but many functions are either replaced or do not work anymore. Please keep this in mind if you have an active Styles.DDF in your wad.

It may undergo significant changes (without keeping compatibility), and it might even be scrapped! USE AT OWN RISK..

Example

The Following is a an example of STYLES.DDF

[DEFAULT]
BACKGROUND.COLOUR=#000000;
BACKGROUND.TRANSLUCENCY=64%;
TEXT.FONT="DOOM";
ALT.FONT="DOOM";
TITLE.FONT="DOOM";
HELP.FONT="DOOM";

[MENU] //Main Menu!
BACKGROUND.COLOUR=#000000; // Set Background Color
BACKGROUND.TRANSLUCENCY=64%;
TEXT.FONT="DOOM"; // Set Text Font (defined in Fonts.ddf)
ALT.FONT="DOOM"; // Set Alternate Font
ALT.COLOURMAP="TEXT_YELLOW"; // Set Colormap for Alternate Font
TITLE.FONT="DOOM";
TITLE.COLOURMAP="TEXT_WHITE";
HELP.FONT="DOOM";
HELP.COLOURMAP="TEXT_GREEN";
SOUND.BEGIN = "SWTCHN"; // These entries set menu sounds!
SOUND.END = "SWTCHX";
SOUND.SELECT = "PISTOL";
SOUND.BACK = "SWTCHN";
SOUND.ERROR = "OOF";
SOUND.MOVE = "PSTOP";
SOUND.SLIDER = "STNMOV";

[OPTIONS]
BACKGROUND.COLOUR=#000000;
BACKGROUND.TRANSLUCENCY=64%;
TEXT.FONT="DOOM";
ALT.FONT="DOOM";
ALT.COLOURMAP="TEXT_WHITE";
TITLE.FONT="DOOM";
TITLE.COLOURMAP="TEXT_YELLOW";
HELP.FONT="DOOM";
HELP.COLOURMAP="TEXT_GREEN";
SOUND.BEGIN = "SWTCHN";
SOUND.END = "SWTCHX";
SOUND.SELECT = "PISTOL";
SOUND.BACK = "SWTCHN";
SOUND.ERROR = "OOF";
SOUND.MOVE = "PSTOP";
SOUND.SLIDER = "STNMOV";

[MESSAGES]
TEXT.FONT="DOOM";

[CHAT]
TEXT.FONT="DOOM";
TEXT.COLOURMAP="TEXT_GREEN";

[AUTOMAP]
BACKGROUND.COLOUR=#000000;
TEXT.FONT="DOOM";
ALT.FONT="AUTOMAP_DIGIT";

[STATS]
TEXT.FONT="STAT_DIGIT";
// don't apply any colourmap
ALT.FONT="STAT_DIGIT"; // par times
// Fixme: sounds !!

[NET_STATS]
TITLE.FONT="DOOM";
// leave title as red
TEXT.FONT="DOOM";
TEXT.COLOURMAP="TEXT_WHITE";
ALT.FONT="DOOM"; // alt used for highlighted player
ALT.COLOURMAP="TEXT_YELLOW";
// Fixme: sounds !!

[RTS_TIP]
TEXT.FONT="DOOM";
SOUND.BEGIN="TINK";

[CONSOLE]
BACKGROUND.COLOUR=#000010;
BACKGROUND.TRANSLUCENCY=75%;
// SPECIAL=TILED;
TEXT.FONT="DOOM";
TEXT.COLOURMAP="TEXT_WHITE";
ALT.FONT="DOOM";
ALT.COLOURMAP="TEXT_YELLOW";

[CAST_SCREEN]
BACKGROUND.IMAGE="BOSSBACK";
TEXT.FONT="DOOM";
TEXT.COLOURMAP="TEXT_YELLOW";



Doom Definition Files
DDFlogo.gif