User contributions
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- 14:04, 28 July 2015 (diff | hist) . . (+4,085) . . N Polyobject (Created page with "A '''polyobject''' is a movable convex group of one-sided linedefs. This extension of the Doom engine was originally implemented in [http://doomwiki.org/wiki/Hexen Hex...")
- 21:36, 24 July 2015 (diff | hist) . . (+1) . . Version history
- 21:36, 24 July 2015 (diff | hist) . . (+259) . . Version history
- 21:34, 24 July 2015 (diff | hist) . . (-346) . . Version history (added moar)
- 18:16, 8 June 2015 (diff | hist) . . (+19) . . MediaWiki:Sidebar
- 18:15, 8 June 2015 (diff | hist) . . (+14) . . MediaWiki:Sidebar
- 18:15, 8 June 2015 (diff | hist) . . (-35) . . General (Blanked the page)
- 17:13, 8 June 2015 (diff | hist) . . (+707) . . Compliance (BOOM, etc)
- 17:08, 8 June 2015 (diff | hist) . . (+2) . . Installation and execution of 3DGE
- 17:08, 8 June 2015 (diff | hist) . . (+137) . . Installation and execution of 3DGE
- 17:06, 8 June 2015 (diff | hist) . . (+146) . . IWAD
- 17:04, 8 June 2015 (diff | hist) . . (-1) . . Tutorials
- 17:04, 8 June 2015 (diff | hist) . . (+1) . . Tutorials
- 17:04, 8 June 2015 (diff | hist) . . (+6) . . Tutorials
- 17:04, 8 June 2015 (diff | hist) . . (+359) . . N Tutorials (needs work!!)
- 17:00, 8 June 2015 (diff | hist) . . (0) . . MediaWiki:Sidebar
- 16:59, 8 June 2015 (diff | hist) . . (0) . . MediaWiki:Sidebar
- 16:59, 8 June 2015 (diff | hist) . . (+31) . . MediaWiki:Sidebar
- 16:58, 8 June 2015 (diff | hist) . . (+664) . . N Conditions (Created page with "=Conditions= Radius trigger scripts can be affected by different conditions, such as whether all existing monsters of a certain type are dead. Every condition must be satisfie...") (current)
- 16:57, 8 June 2015 (diff | hist) . . (+381) . . N PATH EVENT (Created page with "'''Usage:'''<br> PATH_EVENT <State> '''Description:'''<br> When the "path-following" monster reaches this node it will enter the <State> we have defined. Must be used with ...") (current)
- 16:56, 8 June 2015 (diff | hist) . . (+1,934) . . N TAGGED PATH (Created page with "'''Usage:'''<br /> TAGGED_PATH <Name> '''Description:'''<br /> Used for defining a path which a monster with the "PATH_FOLLOW" action in its states will follow. '''Det...") (current)
- 16:54, 8 June 2015 (diff | hist) . . (+10) . . WHEN PLAYER NUM (current)
- 16:53, 8 June 2015 (diff | hist) . . (+572) . . N WHEN PLAYER NUM (Created page with "'''Usage:'''<br> WHEN_PLAYER_NUM <minimum players> [maximum players] '''Description:'''<br> Use this to define how many COOP or DM players have to be in a game for this trigg...")
- 16:52, 8 June 2015 (diff | hist) . . (+1,201) . . N WHEN APPEAR (Created page with "'''Usage:'''<br /> WHEN_APPEAR <appear flags> '''Description:'''<br /> Controls when triggers exist on your map, based on skill level and game mode. It's '''not''' requ...") (current)
- 16:51, 8 June 2015 (diff | hist) . . (+8) . . TAGGED REPEATABLE (current)
- 16:51, 8 June 2015 (diff | hist) . . (+931) . . N TAGGED REPEATABLE (Created page with "'''Usage:'''<br /> TAGGED_REPEATABLE <Number to repeat> <Rate> '''Description:'''<br /> Use this to make looping radius trigger scripts. It is most useful when us...")
- 16:50, 8 June 2015 (diff | hist) . . (+834) . . N TAGGED INDEPENDENT (Created page with "'''Usage:'''<br> TAGGED_INDEPENDENT '''Description:'''<br> This makes a radius trigger script complete even if the player leaves the trigger area. Without the ''TAGGED_INDEP...") (current)
- 16:48, 8 June 2015 (diff | hist) . . (-21) . . TAGGED IMMEDIATE (→TAGGED_IMMEDIATE) (current)
- 16:48, 8 June 2015 (diff | hist) . . (+927) . . N TAGGED IMMEDIATE (Created page with "=TAGGED_IMMEDIATE= '''Usage:'''<br> TAGGED_IMMEDIATE '''Description:'''<br> Use this to make a radius trigger script run immediately upon starting the map, without waiting...")
- 16:46, 8 June 2015 (diff | hist) . . (+247) . . N TAGGED DISABLED (Created page with "=TAGGED_DISABLED= '''Usage:'''<br> TAGGED_DISABLED '''Description:'''<br> Use this to make a radius trigger script inactive until another radius trigger script activates it....") (current)
- 16:45, 8 June 2015 (diff | hist) . . (+458) . . N NAME (Created page with "== NAME == '''Usage:'''<br> NAME <Name> '''Description:'''<br> This associates a radius trigger script with a <Name>. It's similar to the LABEL function, but refers to a...") (current)
- 16:39, 8 June 2015 (diff | hist) . . (+1,147) . . N TAG (Created page with "<div class="content"> =TAG= '''Usage:'''<br /> TAG <Number> '''Description:'''<br /> This allows a script to be identified with a number, similar to how lines and sect...")
- 16:37, 8 June 2015 (diff | hist) . . (+1,318) . . N Properties (Created page with "<div class="content"> =Properties= Properties declare something special about the current radius trigger, or give it a certain attribute (name, tag, etc). For example, TAGGED_...")
- 16:35, 8 June 2015 (diff | hist) . . (+132) . . N END RADIUS TRIGGER (Created page with "== END_RADIUS_TRIGGER == '''Usage:''' END_RADIUS_TRIGGER '''Description:''' This labels the end of a particular radius trigger.") (current)
- 16:35, 8 June 2015 (diff | hist) . . (+1,661) . . N RECT TRIGGER (Created page with "<div class="content"> === RECT_TRIGGER === '''Usage:'''<br /> RECT_TRIGGER <X1> <Y1> <X2> <Y2> [Low Z] [High Z] '''Description:'''<br /> This define...") (current)
- 16:34, 8 June 2015 (diff | hist) . . (+1,427) . . N RADIUS TRIGGER (Created page with "<div class="content"> === RADIUS_TRIGGER === '''Usage:'''<br /> RADIUS_TRIGGER <X> <Y> <Radius> [Low Z] [High Z] '''Description:'''<br /> This defines wher...")
- 16:32, 8 June 2015 (diff | hist) . . (+1) . . END MAP
- 16:32, 8 June 2015 (diff | hist) . . (+90) . . N END MAP (Created page with "'''Usage:''' END_MAP '''Description:''' This labels the end of a particular map section.")
- 16:31, 8 June 2015 (diff | hist) . . (-19) . . START MAP (→START_MAP) (current)
- 16:31, 8 June 2015 (diff | hist) . . (+559) . . N START MAP (Created page with "<div class="content"> === START_MAP === '''Usage:'''<br /> START_MAP <Map Name> '''Description:'''<br /> All triggers after this tag are associated with the specified...")
- 16:29, 8 June 2015 (diff | hist) . . (+547) . . N Maps & Triggers (Created page with "<div class="content"> == Maps & Triggers == All of the following commands are used to define the range or scope of a script in RTS. === List of commands === START_MAP...")
- 16:27, 8 June 2015 (diff | hist) . . (+260) . . VERSION (current)
- 16:13, 8 June 2015 (diff | hist) . . (+552) . . N DEFINE (Created page with "<div class="content"> = #DEFINE = '''Usage:'''<br /> #DEFINE <identifier> <value> '''Description:'''<br /> This is used to define things to use globally in your...") (current)
- 16:11, 8 June 2015 (diff | hist) . . (+4) . . VERSION
- 16:11, 8 June 2015 (diff | hist) . . (+462) . . N VERSION (Created page with "= #VERSION = '''Description:''' This entry specifies the version of EDGE that the RTS is for. It should be at the top of your script, but below #CLEAR_ALL (if used). It's...")
- 16:09, 8 June 2015 (diff | hist) . . (+532) . . N CLEAR ALL (Created page with "= #CLEAR_ALL = ==Description== It clears all scripts that are contained within the DOOM or DOOM2 game that might mess up your map and script. For example, DOOM2 MAP07's funct...") (current)
- 16:08, 8 June 2015 (diff | hist) . . (+79) . . Directives (current)
- 16:07, 8 June 2015 (diff | hist) . . (+654) . . N Directives (Directives)
- 16:05, 8 June 2015 (diff | hist) . . (-12) . . Radius Trigger Script
- 16:04, 8 June 2015 (diff | hist) . . (-38) . . General (Redirected page to Radius Trigger Script)
- 16:04, 8 June 2015 (diff | hist) . . (+73) . . N General (Redirected page to Http://3dfxdev.net/edgewiki/index.php/Radius Trigger Script)
- 16:03, 8 June 2015 (diff | hist) . . (-2) . . Radius Trigger Script
- 16:02, 8 June 2015 (diff | hist) . . (-6) . . Radius Trigger Script
- 16:01, 8 June 2015 (diff | hist) . . (+218) . . MediaWiki:Sidebar
- 15:55, 8 June 2015 (diff | hist) . . (+74) . . Radius Trigger Script
- 15:54, 8 June 2015 (diff | hist) . . (+117) . . Doom Definition File
- 15:54, 8 June 2015 (diff | hist) . . (-69) . . Main Page
- 15:51, 8 June 2015 (diff | hist) . . (+1,545) . . N How to autoload files (Created page with "There is a way for modders/etc to "autoload" files into 3DGE: =Autoloading WADS with a shortcut= This is a good method to use if you want to play many mods for 3DGE that cons...") (current)
- 15:46, 8 June 2015 (diff | hist) . . (+3,128) . . N CVARs (created CVARs) (current)
- 15:43, 8 June 2015 (diff | hist) . . (-2) . . Command line parameters (current)
- 15:41, 8 June 2015 (diff | hist) . . (+4,074) . . N Command line parameters (Created page with "Here are a list of current Command Line Parameters to be used with 3DGE. == Command line options: == Note that "(no)" here means that the option switch can optionally be p...")
- 15:40, 8 June 2015 (diff | hist) . . (+8,721) . . N Joint Texture (created Joint Texture) (current)
- 15:39, 8 June 2015 (diff | hist) . . (+101,671) . . N Boom Editing (created BOOM editing) (current)
- 15:38, 8 June 2015 (diff | hist) . . (+14,331) . . N UDS Errata (created UDS Errata) (current)
- 15:37, 8 June 2015 (diff | hist) . . (+175,707) . . N Doom Specs (created DOOM Specs Page) (current)
- 15:34, 8 June 2015 (diff | hist) . . (+16) . . Specifications (current)
- 15:34, 8 June 2015 (diff | hist) . . (+119) . . N Specifications (created)
- 15:33, 8 June 2015 (diff | hist) . . (+1,305) . . N Thing Types (created Things)
- 15:32, 8 June 2015 (diff | hist) . . (+2,960) . . N Sector Types (created) (current)
- 15:29, 8 June 2015 (diff | hist) . . (+7,867) . . N Line Types (created) (current)
- 15:13, 8 June 2015 (diff | hist) . . (-28) . . Main Page
- 15:12, 8 June 2015 (diff | hist) . . (+11) . . Main Page
- 15:12, 8 June 2015 (diff | hist) . . (+6,586) . . N Compliance (BOOM, etc) (created Compliance page)
- 14:33, 8 June 2015 (diff | hist) . . (+77) . . Main Page (updated main page)
- 12:00, 3 June 2015 (diff | hist) . . (-70) . . Main Page
- 11:58, 3 June 2015 (diff | hist) . . (0) . . Template:LatestS
- 05:44, 2 June 2015 (diff | hist) . . (+2,934) . . Version history
- 22:40, 22 March 2015 (diff | hist) . . (-8) . . Template:LatestS
- 21:16, 22 March 2015 (diff | hist) . . (+121) . . N Joseph Fenton (Created page with "'''Joseph Fenton''', also known as '''Chilly Willy''', is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 21:15, 22 March 2015 (diff | hist) . . (+86) . . N Alex Nesemann (Created page with "'''Alex Nesemann''' is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 21:14, 22 March 2015 (diff | hist) . . (+113) . . N Josh Pearson (Created page with "'''Josh Pearson, otherwise known as Ph3nom''', is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 23:56, 18 March 2015 (diff | hist) . . (-78) . . 3DGE (Updated to match DoomWiki)
- 23:37, 17 March 2015 (diff | hist) . . (+1,060) . . Version history (updated version history)
- 22:18, 11 March 2015 (diff | hist) . . (+692) . . m MD5 (updated for 2.0.0 release)
- 01:21, 20 February 2015 (diff | hist) . . (+53) . . m 3DGE
- 00:40, 27 January 2015 (diff | hist) . . (+322) . . N RTS Editing Guide (Created page with "The RTS Editing Guide is currently hosted on the old EDGE sourceforge website. While this content WILL be ported over to the wiki, that will be an on-going project, and will a...") (current)
- 00:33, 27 January 2015 (diff | hist) . . (+4,288) . . N COAL (Created page with "'''COAL''' is a LUA-derived language used for controlling the heads-up display in EDGE and 3DGE. It replaces plain LUA from earlier versions of EDGE. =Loading= In 3DG...")
- 00:24, 27 January 2015 (diff | hist) . . (0) . . Supported data formats
- 00:23, 27 January 2015 (diff | hist) . . (+690) . . N MD5 (Created page with "The MD5 model format comes from id Software's Doom 3 first person shooter, released in August 2004. The mesh data and animation data are separated in distinct files. These are...")
- 00:20, 27 January 2015 (diff | hist) . . (+1,475) . . N MD3 (Created page with "The MD3 model file format was introduced by id Software when releasing Quake 3: Arena in 1999. It's a file format quite simple to use and understand. MD3 models' character...")
- 00:04, 27 January 2015 (diff | hist) . . (-4) . . Supported data formats (→GRAPHICS)
- 00:04, 27 January 2015 (diff | hist) . . (+153) . . Supported data formats
- 00:02, 27 January 2015 (diff | hist) . . (+303) . . N Supported data formats (Created page with "3DGE supports a wide array of data formats for the end-user. Below is a short list: =MODEL FORMATS= MD2 - Quake 2 Model format MD3 - Quake 3:Arena Model format (3DGE...")
- 23:59, 26 January 2015 (diff | hist) . . (+4,628) . . N MD2 (Created page with "The MD2 model file format was introduced by id Software when releasing Quake 2 in November 1997. It's a file format quite simple to use and understand. MD2 models' charact...")
- 22:16, 24 January 2015 (diff | hist) . . (0) . . Version history (→2011)
- 22:14, 24 January 2015 (diff | hist) . . (0) . . Version history (→2014)
- 01:21, 22 January 2015 (diff | hist) . . (0) . . Version history (→2013)
- 01:20, 22 January 2015 (diff | hist) . . (+1) . . Version history (→2013: date)
- 01:17, 22 January 2015 (diff | hist) . . (+47) . . Version history (→2014: had to fix some issues)
- 21:32, 21 January 2015 (diff | hist) . . (+26,693) . . Version history (completed version history)
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