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  • ...ug with certain wall textures, notable on 128x96 textures (patches and PNG/JPG/TGA)[https://sourceforge.net/p/edge2/bugs/21/]
    125 KB (19,025 words) - 16:55, 12 February 2017
  • ...mages to be used in the game, and is mainly useful for using PNG, TGA, and JPG images inside EDGE. Once defined here, you can then use this image in all o | Only used if the image type is LUMP and must be JPEG or JPG or PNG depending on the image to be used.
    4 KB (616 words) - 14:00, 3 June 2016
  • * Ability to use PNG, JPG, and TGA file formats for skins (original PCX is not supported)
    5 KB (749 words) - 11:54, 31 August 2017
  • [[JPG]]<br />
    930 bytes (147 words) - 17:30, 5 May 2018
  • * Ability to use PNG, JPG, and TGA file formats for skins
    1 KB (236 words) - 11:52, 31 August 2017
  • ...n; these are to contain ONLY 3D [[model]] skins (image format must be PNG, JPG, or TGA), and also supports a subdirectory, containing "/normals", and "/sp
    2 KB (339 words) - 21:00, 19 January 2017