Difference between revisions of "Template: DDF"
From 3DGE Wiki
m |
(added forthcoming *new* DDF types: Sprites, and Terrain) |
||
Line 4: | Line 4: | ||
|- | |- | ||
|class="dw-nowraplinks" align="center"|'''Current DDF Types''' | |class="dw-nowraplinks" align="center"|'''Current DDF Types''' | ||
− | <div style="font-size: smaller">[[ANIMS]] • [[ATTACKS]] • [[COLMAP]] • [[FONTS]] • [[GAMES]] • [[IMAGES]] • [[DDFLANG|LANGUAGES]] • [[LEVELS]] • [[LINES]] • [[PLAYLIST]] • [[SECTORS]] • [[SOUNDS]] • [[STYLES]] • [[SWITCH]] • [[THINGS]] • [[WEAPONS]]</div> | + | <div style="font-size: smaller">[[ANIMS]] • [[ATTACKS]] • [[COLMAP]] • [[FONTS]] • [[GAMES]] • [[IMAGES]] • [[DDFLANG|LANGUAGES]] • [[LEVELS]] • [[LINES]] • [[PLAYLIST]] • [[SECTORS]] • [[SOUNDS]] • [[SPRITES]] • [[STYLES]] • [[SWITCH]] • [[TERRAIN]] • [[THINGS]] • [[WEAPONS]]</div> |
| rowspan="2" align="center"|[[Image:DDFlogo.gif|link=Doom_Definition_File]] | | rowspan="2" align="center"|[[Image:DDFlogo.gif|link=Doom_Definition_File]] | ||
|- | |- | ||
− | |class="dw-nowraplinks" align="center"|''' | + | |class="dw-nowraplinks" align="center"|'''Abandoned DDF TYPES ([[DOSDoom]] & [[EDGE]])''' |
<div style="font-size: smaller">[[CREATURES]] • [[ITEMS]] • [[MISSION]] • [[HUDS]] • [[SCENERY]] • [[DEFAULT]] • [[CREATURE.DF2]] • [[EDGE.SCR]] • | <div style="font-size: smaller">[[CREATURES]] • [[ITEMS]] • [[MISSION]] • [[HUDS]] • [[SCENERY]] • [[DEFAULT]] • [[CREATURE.DF2]] • [[EDGE.SCR]] • | ||
|}<noinclude>[[Category:Navboxes]]</noinclude> | |}<noinclude>[[Category:Navboxes]]</noinclude> |
Revision as of 19:58, 18 August 2016
Doom Definition Files | |
---|---|
Current DDF Types | |
Abandoned DDF TYPES (DOSDoom & EDGE) |