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- [[Category:Programmers]]413 bytes (61 words) - 14:30, 28 July 2015
- [[Category:Programmers]]310 bytes (38 words) - 15:33, 8 October 2014
- ...ons from several other major developers in the community, including GZDoom programmers [[dpJudas]], [[Rachael Alexanderson (Eruanna)]] and [[Graf Zahl]]. Andrew A24 KB (3,684 words) - 16:17, 12 November 2018
- ...-platform compatibility, but shortly after the release of the source code, programmers were correcting old, unaddressed Doom [[Engine bug|bugs]] and deficiencies ...roprietary [[license]] which prohibited commercial use and did not require programmers to provide the source code for the modifications they released in [[Wikiped3 KB (435 words) - 16:07, 8 October 2014
- [[Category:Programmers]]1 KB (146 words) - 16:15, 12 November 2018
- The specs were originally conceived as an aid to programmers making All PWAD designers and doom-utility programmers everywhere!172 KB (25,687 words) - 15:37, 8 June 2015
- ...ons from several other major developers in the community, including GZDoom programmers [[dpJudas]], [[Rachael Alexanderson (Eruanna)]] and [[Graf Zahl]]. Andrew A22 KB (3,349 words) - 17:39, 22 September 2018
- ...: Harmony of Darkness with Isotope SoftWorks. He also serves as one of the programmers on the [[3DGE]] team.178 bytes (29 words) - 20:37, 8 September 2015
- [[Category:Programmers]]601 bytes (83 words) - 16:31, 12 November 2018