User contributions
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- 16:04, 8 June 2015 (diff | hist) . . (+73) . . N General (Redirected page to Http://3dfxdev.net/edgewiki/index.php/Radius Trigger Script)
- 16:03, 8 June 2015 (diff | hist) . . (-2) . . Radius Trigger Script
- 16:02, 8 June 2015 (diff | hist) . . (-6) . . Radius Trigger Script
- 16:01, 8 June 2015 (diff | hist) . . (+218) . . MediaWiki:Sidebar
- 15:55, 8 June 2015 (diff | hist) . . (+74) . . Radius Trigger Script
- 15:54, 8 June 2015 (diff | hist) . . (+117) . . Doom Definition File
- 15:54, 8 June 2015 (diff | hist) . . (-69) . . Main Page
- 15:51, 8 June 2015 (diff | hist) . . (+1,545) . . N How to autoload files (Created page with "There is a way for modders/etc to "autoload" files into 3DGE: =Autoloading WADS with a shortcut= This is a good method to use if you want to play many mods for 3DGE that cons...") (current)
- 15:46, 8 June 2015 (diff | hist) . . (+3,128) . . N CVARs (created CVARs) (current)
- 15:43, 8 June 2015 (diff | hist) . . (-2) . . Command line parameters (current)
- 15:41, 8 June 2015 (diff | hist) . . (+4,074) . . N Command line parameters (Created page with "Here are a list of current Command Line Parameters to be used with 3DGE. == Command line options: == Note that "(no)" here means that the option switch can optionally be p...")
- 15:40, 8 June 2015 (diff | hist) . . (+8,721) . . N Joint Texture (created Joint Texture) (current)
- 15:39, 8 June 2015 (diff | hist) . . (+101,671) . . N Boom Editing (created BOOM editing) (current)
- 15:38, 8 June 2015 (diff | hist) . . (+14,331) . . N UDS Errata (created UDS Errata) (current)
- 15:37, 8 June 2015 (diff | hist) . . (+175,707) . . N Doom Specs (created DOOM Specs Page) (current)
- 15:34, 8 June 2015 (diff | hist) . . (+16) . . Specifications (current)
- 15:34, 8 June 2015 (diff | hist) . . (+119) . . N Specifications (created)
- 15:33, 8 June 2015 (diff | hist) . . (+1,305) . . N Thing Types (created Things)
- 15:32, 8 June 2015 (diff | hist) . . (+2,960) . . N Sector Types (created) (current)
- 15:29, 8 June 2015 (diff | hist) . . (+7,867) . . N Line Types (created) (current)
- 15:13, 8 June 2015 (diff | hist) . . (-28) . . Main Page
- 15:12, 8 June 2015 (diff | hist) . . (+11) . . Main Page
- 15:12, 8 June 2015 (diff | hist) . . (+6,586) . . N Compliance (BOOM, etc) (created Compliance page)
- 14:33, 8 June 2015 (diff | hist) . . (+77) . . Main Page (updated main page)
- 12:00, 3 June 2015 (diff | hist) . . (-70) . . Main Page
- 11:58, 3 June 2015 (diff | hist) . . (0) . . Template:LatestS
- 05:44, 2 June 2015 (diff | hist) . . (+2,934) . . Version history
- 22:40, 22 March 2015 (diff | hist) . . (-8) . . Template:LatestS
- 21:16, 22 March 2015 (diff | hist) . . (+121) . . N Joseph Fenton (Created page with "'''Joseph Fenton''', also known as '''Chilly Willy''', is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 21:15, 22 March 2015 (diff | hist) . . (+86) . . N Alex Nesemann (Created page with "'''Alex Nesemann''' is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 21:14, 22 March 2015 (diff | hist) . . (+113) . . N Josh Pearson (Created page with "'''Josh Pearson, otherwise known as Ph3nom''', is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 23:56, 18 March 2015 (diff | hist) . . (-78) . . 3DGE (Updated to match DoomWiki)
- 23:37, 17 March 2015 (diff | hist) . . (+1,060) . . Version history (updated version history)
- 22:18, 11 March 2015 (diff | hist) . . (+692) . . m MD5 (updated for 2.0.0 release)
- 01:21, 20 February 2015 (diff | hist) . . (+53) . . m 3DGE
- 00:40, 27 January 2015 (diff | hist) . . (+322) . . N RTS Editing Guide (Created page with "The RTS Editing Guide is currently hosted on the old EDGE sourceforge website. While this content WILL be ported over to the wiki, that will be an on-going project, and will a...") (current)
- 00:33, 27 January 2015 (diff | hist) . . (+4,288) . . N COAL (Created page with "'''COAL''' is a LUA-derived language used for controlling the heads-up display in EDGE and 3DGE. It replaces plain LUA from earlier versions of EDGE. =Loading= In 3DG...")
- 00:24, 27 January 2015 (diff | hist) . . (0) . . Supported data formats
- 00:23, 27 January 2015 (diff | hist) . . (+690) . . N MD5 (Created page with "The MD5 model format comes from id Software's Doom 3 first person shooter, released in August 2004. The mesh data and animation data are separated in distinct files. These are...")
- 00:20, 27 January 2015 (diff | hist) . . (+1,475) . . N MD3 (Created page with "The MD3 model file format was introduced by id Software when releasing Quake 3: Arena in 1999. It's a file format quite simple to use and understand. MD3 models' character...")
- 00:04, 27 January 2015 (diff | hist) . . (-4) . . Supported data formats (→GRAPHICS)
- 00:04, 27 January 2015 (diff | hist) . . (+153) . . Supported data formats
- 00:02, 27 January 2015 (diff | hist) . . (+303) . . N Supported data formats (Created page with "3DGE supports a wide array of data formats for the end-user. Below is a short list: =MODEL FORMATS= MD2 - Quake 2 Model format MD3 - Quake 3:Arena Model format (3DGE...")
- 23:59, 26 January 2015 (diff | hist) . . (+4,628) . . N MD2 (Created page with "The MD2 model file format was introduced by id Software when releasing Quake 2 in November 1997. It's a file format quite simple to use and understand. MD2 models' charact...")
- 22:16, 24 January 2015 (diff | hist) . . (0) . . Version history (→2011)
- 22:14, 24 January 2015 (diff | hist) . . (0) . . Version history (→2014)
- 01:21, 22 January 2015 (diff | hist) . . (0) . . Version history (→2013)
- 01:20, 22 January 2015 (diff | hist) . . (+1) . . Version history (→2013: date)
- 01:17, 22 January 2015 (diff | hist) . . (+47) . . Version history (→2014: had to fix some issues)
- 21:32, 21 January 2015 (diff | hist) . . (+26,693) . . Version history (completed version history)
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