User contributions
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- 15:13, 8 June 2015 (diff | hist) . . (-28) . . Main Page
- 15:12, 8 June 2015 (diff | hist) . . (+11) . . Main Page
- 15:12, 8 June 2015 (diff | hist) . . (+6,586) . . N Compliance (BOOM, etc) (created Compliance page)
- 14:33, 8 June 2015 (diff | hist) . . (+77) . . Main Page (updated main page)
- 12:00, 3 June 2015 (diff | hist) . . (-70) . . Main Page
- 11:58, 3 June 2015 (diff | hist) . . (0) . . Template:LatestS
- 05:44, 2 June 2015 (diff | hist) . . (+2,934) . . Version history
- 22:40, 22 March 2015 (diff | hist) . . (-8) . . Template:LatestS
- 21:16, 22 March 2015 (diff | hist) . . (+121) . . N Joseph Fenton (Created page with "'''Joseph Fenton''', also known as '''Chilly Willy''', is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 21:15, 22 March 2015 (diff | hist) . . (+86) . . N Alex Nesemann (Created page with "'''Alex Nesemann''' is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 21:14, 22 March 2015 (diff | hist) . . (+113) . . N Josh Pearson (Created page with "'''Josh Pearson, otherwise known as Ph3nom''', is a programmer working with Isotope SoftWorks on the 3DGE Engine.") (current)
- 23:56, 18 March 2015 (diff | hist) . . (-78) . . 3DGE (Updated to match DoomWiki)
- 23:37, 17 March 2015 (diff | hist) . . (+1,060) . . Version history (updated version history)
- 22:18, 11 March 2015 (diff | hist) . . (+692) . . m MD5 (updated for 2.0.0 release)
- 01:21, 20 February 2015 (diff | hist) . . (+53) . . m 3DGE
- 00:40, 27 January 2015 (diff | hist) . . (+322) . . N RTS Editing Guide (Created page with "The RTS Editing Guide is currently hosted on the old EDGE sourceforge website. While this content WILL be ported over to the wiki, that will be an on-going project, and will a...") (current)
- 00:33, 27 January 2015 (diff | hist) . . (+4,288) . . N COAL (Created page with "'''COAL''' is a LUA-derived language used for controlling the heads-up display in EDGE and 3DGE. It replaces plain LUA from earlier versions of EDGE. =Loading= In 3DG...")
- 00:24, 27 January 2015 (diff | hist) . . (0) . . Supported data formats
- 00:23, 27 January 2015 (diff | hist) . . (+690) . . N MD5 (Created page with "The MD5 model format comes from id Software's Doom 3 first person shooter, released in August 2004. The mesh data and animation data are separated in distinct files. These are...")
- 00:20, 27 January 2015 (diff | hist) . . (+1,475) . . N MD3 (Created page with "The MD3 model file format was introduced by id Software when releasing Quake 3: Arena in 1999. It's a file format quite simple to use and understand. MD3 models' character...")
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