Revision history of "GL-Nodes Specification"

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  • (cur | prev) 14:26, 28 July 2015Corbin (talk | contribs). . (18,597 bytes) (+18,597). . (Created page with "== Introduction (why GL-Nodes are needed) == OpenGL rendering requires all surfaces to be polygons. For DOOM and its derivatives (like Heretic & Hexen) this means the wa...")