Difference between revisions of "Thing Types"
From 3DGE Wiki
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[4011] : PLAYER15 | [4011] : PLAYER15 | ||
[4012] : PLAYER16 | [4012] : PLAYER16 | ||
+ | </PRE> | ||
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+ | <h3 class="sub_title">Polyobjects</h3> | ||
+ | <PRE> | ||
+ | [9300] : Anchor_Type | ||
+ | [9301] : Spawn Type | ||
+ | [9302] : Spawncrush Type | ||
</PRE> | </PRE> | ||
</div> | </div> |
Latest revision as of 15:21, 28 July 2015
3DGE has built-in custom THING ID types. See THINGS.
Contents
EDGE Thing Types
Pickup Items
[7000] : NIGHTVISION_SPECS [7020] : JETPACK [7015] : GREEN_KEY [7017] : GREEN_SKULLKEY [7031] : PURPLE_ARMOUR [7032] : YELLOW_ARMOUR [7033] : RED_ARMOUR
Scenery
[7010] : BURNT_SPIKE_STUMP [7104] : UNSTABLE_BARREL
Glowing Floors
[7041] : EDGE Nukage Glow [7042] : EDGE Lava Glow [7043] : EDGE Water Glow
Monsters
[888] : DOG (MBF) [4050] : STEALTH_ARACHNOTRON [4051] : STEALTH_ARCHVILE [4052] : STEALTH_BARON_OF_HELL [4053] : STEALTH_CACODEMON [4054] : STEALTH_HEAVY_WEAPON_DUDE [4055] : STEALTH_DEMON [4056] : STEALTH_HELL_KNIGHT [4057] : STEALTH_IMP [4058] : STEALTH_MANCUBUS [4059] : STEALTH_REVENANT [4060] : STEALTH_SHOTGUN_GUY [4061] : STEALTH_ZOMBIEMAN [7100] : REVENANT_MKII [7102] : ARACHNOTRON_MKII [7103] : MANCUBUS_MKII
Player Starts
[4001] : PLAYER5 [4002] : PLAYER6 [4003] : PLAYER7 [4004] : PLAYER8 [4005] : PLAYER9 [4006] : PLAYER10 [4007] : PLAYER11 [4008] : PLAYER12 [4009] : PLAYER13 [4010] : PLAYER14 [4011] : PLAYER15 [4012] : PLAYER16
Polyobjects
[9300] : Anchor_Type [9301] : Spawn Type [9302] : Spawncrush Type