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Create the page "Colormap" on this wiki! See also the search results found.
- :* fixed some colormap issues :* fixed some colormap issues125 KB (19,025 words) - 16:55, 12 February 2017
- ** Custom [[colormap]]s (which can provide, for example an underwater blue "tint").4 KB (540 words) - 17:16, 17 January 2016
- ...>A coltable is a single 256 byte section of a colourmap lump (such as the "COLORMAP" lump in EDGE.WAD), which maps a set of 256 palette colours to another set the aforementioned colormap.2 KB (385 words) - 23:13, 17 January 2017
- ALT.COLOURMAP="TEXT_YELLOW"; // Set Colormap for Alternate Font<br>3 KB (476 words) - 22:06, 29 April 2016
- ...t endeavors of the Doom Community, XWE was well-used and utilized for it's Colormap features, adding text documents (DDF, DECORATE, DeHackeD, etc.) without fun15 KB (2,210 words) - 16:34, 4 November 2016
- [8-2] COLORMAP [8-2] colormaps (COLORMAP)172 KB (25,687 words) - 15:37, 8 June 2015
- and set colormap based on sidedef textures. | | < upper texture as colormap99 KB (14,319 words) - 15:39, 8 June 2015
- ====== .cmp : Raw Colormap (N * 256-byte tables) ======9 KB (1,079 words) - 11:20, 27 December 2017