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  • ...ept that the sector number is a _tag_ number instead of an absolute sector reference. ...and for lines.ddf and sectors.ddf accepts an optional tag after the normal reference tag. The optional tag is either "INCLUDE" or "EXCLUDE". Examples: FLOOR.
    125 KB (19,025 words) - 16:55, 12 February 2017
  • | Music to play while writing text / drawing pics, reference the [ENTRY NUMBER] in PLAYLIST.DDF. | The level's background music, reference the [ENTRY NUMBER] in PLAYLIST.DDF.
    7 KB (1,147 words) - 04:23, 2 August 2017
  • ==BOOM== ...ade by TeamTNT. As well as fixing many bugs and removing many limitations, Boom added many new editing features.
    7 KB (1,194 words) - 22:08, 12 November 2015
  • == Boom Editing Reference == > BOOM reference v1.3 10/18/98 <
    99 KB (14,319 words) - 15:39, 8 June 2015
  • | '''colormaps/''' || contains [[Boom]] and [[3DGE|EDGE]] colormaps normally found between '''C_START''' and '''C ...ot EDGE directory by default, so this is only needed if you do not want to reference your script files externally. It is recommended to use the '''/scripts''' n
    13 KB (2,113 words) - 23:05, 25 November 2019