Difference between revisions of "QDoom"
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{{InfoboxMOD | {{InfoboxMOD | ||
− | |title = | + | |title = QDOOM |
|developer = [[Marc A. Pullen (Fanatic)]] | |developer = [[Marc A. Pullen (Fanatic)]] | ||
− | |logo = [[ | + | |logo = [[Image:QDOOM.jpg|thumb|256px]] |
− | |status = Released | + | |status = Released (August 16, 2001) |
|website = [http://www.doomworld.com/fanatic/ Fanatic's QDOOM Site] | |website = [http://www.doomworld.com/fanatic/ Fanatic's QDOOM Site] | ||
}}'''QDOOM''' is a total conversion for the [[EDGE]] [[source port]] based on [[Quake]]. It was created by [[Marc "Fanatic" Pullen]]. The conversion has 12 levels, split into three episodes. All of Quake's weapons and almost all of Quake's monsters appear in the TC. | }}'''QDOOM''' is a total conversion for the [[EDGE]] [[source port]] based on [[Quake]]. It was created by [[Marc "Fanatic" Pullen]]. The conversion has 12 levels, split into three episodes. All of Quake's weapons and almost all of Quake's monsters appear in the TC. | ||
− | This mod was designed for EDGE 1.24, and as such | + | This mod was originally designed for EDGE 1.24 (and later, 1.26), and as such will not run properly in newer versions of EDGE. This version will not run in 3DGE. |
+ | |||
+ | A Re-Release in the form of QDOOM 1.01 can be found at the idgames archive (link below). This version has updated its standards to support EDGE 1.29, which with little modification, can run in 3DGE as well. | ||
== External links == | == External links == |
Latest revision as of 15:20, 23 September 2015
QDOOM | |
Developer(s) | Marc A. Pullen (Fanatic) |
---|---|
Development status | Released (August 16, 2001) |
Website | Fanatic's QDOOM Site |
This mod was originally designed for EDGE 1.24 (and later, 1.26), and as such will not run properly in newer versions of EDGE. This version will not run in 3DGE.
A Re-Release in the form of QDOOM 1.01 can be found at the idgames archive (link below). This version has updated its standards to support EDGE 1.29, which with little modification, can run in 3DGE as well.