Difference between revisions of "IWAD"
From 3DGE Wiki
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Alternatively, you can set your own IWAD with the -IWAD switch. | Alternatively, you can set your own IWAD with the -IWAD switch. | ||
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+ | ==NOT SUPPORTED== | ||
+ | 3DGE does not yet support the HEXEN IWAD, though it can read some graphics and level data from the game. It also does not support STRIFE. |
Revision as of 21:30, 12 November 2015
An IWAD - short for Internal WAD - is the main resource file for a Doom-engine game, containing all the game's original sounds, levels, and graphics.
REQUIRED
3DGE needs an IWAD file in order to play; without one the 3DGE engine has no game data to use.
3DGE needs an IWAD from either DOOM 1, DOOM II, FINAL DOOM, HACX, CHEST QUEST, or HERETIC to function. 3DGE also works with FreeDoom (Freedoom1.wad and Freedoom2.wad).
Alternatively, you can set your own IWAD with the -IWAD switch.
NOT SUPPORTED
3DGE does not yet support the HEXEN IWAD, though it can read some graphics and level data from the game. It also does not support STRIFE.