Command line parameters
From 3DGE Wiki
Here are a list of current Command Line Parameters to be used with 3DGE.
Command line options:
Note that "(no)" here means that the option switch can optionally be prefixed with the word "no", e.g. -monsters OR -nomonsters. The plain option enables the feature, the one with "no" disables it.
-version Show version of EDGE and exit. -splitscreen Starts the engine/mod with splitscreen support. -showsplash Starts with pretty 3DGE logo splashscreen.
-width <wd> Select video mode's width. -height <ht> Select video mode's height. -res <wd> <ht> Select video mode (width AND height). -bpp <depth> Video depth: 1 for 8-bit, 2 for 16-bit. -lang <language> Language for game messages.
-iwad <file> Select IWAD file (e.g. DOOM.WAD or TNT.WAD) -file <file> ... Select PWAD (add-on) wad file(s) to play. -home <dir> Home dir, can hold IWAD and EDGE.WAD. -game <dir> Game dir, for PARMS, DDF, RTS, WADs, etc. -ddf <dir> Load external DDF files from the directory. -script <file> Load external RTS script from the file. -deh <file> ... Load external DeHackEd/BEX patch file(s). -config <file> Config file (normally EDGE.CFG). -debug Enable debug output to file (DEBUG.TXT). -nolog Disable creating the log file (EDGE.LOG).
-warp <map> Warp to map (use full name e.g. E1M1 or MAP01). -loadgame <slot> Warp, loading game from slot. -skill <num> Skill level for warp (1 to 5). -screenshot <rate> Movie mode! Takes regular screenshots. -turbo <num> Running speed, 100 is normal.
-players <num> Number of real players. -bots <num> Number of bots. -deathmatch Deathmatch game (otherwise COOP). -altdeath Alternate deathmatch mode. -timer <mins> Time limited games, and specifies how long. -avg Andy Virtual Gaming (same as -timer 20). -respawn Monster respawning. -newnmrespawn Monsters respawn as if resurrected. -(no)itemrespawn Item respawning.
-videodriver <name> Specify what SDL video driver to use. -directx shortcut for "-videodriver directx" -gdi shortcut for "-videodriver gdi" (default) -windowed Run inside a window. -fullscreen Run fullscreen.
-audiodriver <name> Specify what SDL audio driver to use. -waveout shortcut for "-audiodriver waveout" -dsound shortcut for "-audiodriver dsound" (default) -sound16 Use 16-bit sound output. -sound8 Use 8-bit sound output.
-(no)sound Enable/disable sound effects. -(no)music Enable/disable music output.
-strict Errors: be as strict as possible. -lax Errors: be as forgiving as possible. -(no)warn Enable/disable all warning messages.
-(no)smoothing Smoothing for graphic images (mainly GL). -(no)mipmap Mipmapping enable/disable. -(no)dlights Dynamic lighting enable/disable. -(no)jumping Whether player jumping is allowed. -(no)crouching Whether player crouching is allowed. -(no)mlook Whether Mouse-look up/down is allowed. -(no)blood More blood which lasts longer. -(no)kick Weapon kick effect.
-(no)monsters Enable/disable monsters within the game. -(no)fast Fast monsters. -(no)cheats Cheat codes enabled or disabled. -(no)rotatemap Automap rotation. -(no)showstats Shows on-screen statistics/info. -(no)hom HOM (Hall Of Mirrors) detection.
-(no)extras Extra items (e.g. rain) appearing in levels. -(no)true3d Objects can pass above/below other objects.
-trilinear Trilinear mipmapping. -blockmap Force 3DGE to generate its own blockmap. -nograb Don't grab the mouse cursor.