CVARs
From 3DGE Wiki
The following is an ever-growing list of CVARs that the 3DGE Console supports:
Console commands:
args ... Just prints the arguments (for testing) crc <lump> Computes the CRC value of a wad lump dir [<path> <mask>] Display contents of a directory exec <filename> Executes console commands from a file help Prints a summary of console usage map <mapname> Jump to a new map (like IDCLEV cheat) playsound <sound> Plays the sound resetvars Reset all cvars and settings showcmds Show all console commands showvars [-l] Show all console variables showjoysticks Show all available joysticks showfiles Show all loaded files showlumps <file-idx> Show all lumps in a wad file type <filename> Displays the contents of a text file version Show the 3DGE version quit Quit 3DGE (pops up a query message)
<varname> Show value of a console variable <varname> <value> Set the value of a console variable
Console variables:
language Current language setting
aggression monster aggression (EDGE feature) goobers flatten out levels (EDGE feature) ddf_strict Errors: be as strict as possible ddf_lax Errors: be as forgiving as possible ddf_quiet Disables all warning messages in_grab Grab the mouse cursor in_keypad Enables the numeric keypad in_stageturn Two-stage turning (keyboard & joystick) in_warpmouse Warp the cursor to get relative motion joy_dead Joystick dead zone (0.0 - 0.8) joy_peak Joystick peak point (0.4 - 1.0) joy_tuning Joystick fine tune (0.2 - 5.0, normally 1) m_diskicon Enables the flashing disk icon m_busywait Smoother gameplay vs less CPU utilisation am_smoothing Enables smoother lines on the automap r_fadepower Powerup effects smoothly fade out r_crosshair Crosshair to draw (1-9, 0 for none) r_crosscolor Crosshair color (0-7) r_crosssize Crosshair size (16 is normal) r_crossbright Crosshair brightness (0.1 - 1.0)
r_nearclip OpenGL near distance (default 4) r_farclip OpenGL far distance (default 64000)
r_lerp Rendering Interpolation (default is 1) r_maxfps Set MaxFPS for Interpolation (default is 60) r_vsync Turns Vsync on or off (default is 1) debug_fullbright Debugging: draw everything full-bright debug_hom Debugging: show missing textures debug_joyaxis Debugging: print joystick axis events debug_mouse Debugging: print mouse events debug_pos Debugging: show player's location debug_fps Debugging: show frames-per-second