Line Types
From 3DGE Wiki
3DGE has its own custom LINE TYPES, which can be referenced below.
Contents
Translucent Lines
- [409] : EDGE Translucent Linedef (80%)
- [410] : EDGE Translucent Linedef (60%)
- [411] : EDGE Translucent Linedef (40%)
- [412] : EDGE Translucent Linedef (20%)
Scrolling Lines
- [422] : EDGE SCROLL RIGHT
- [423] : EDGE SCROLL UP
- [424] : EDGE SCROLL DOWN
- [425] : EDGE SCROLL LEFT AND UP
- [426] : EDGE SCROLL LEFT AND DOWN
- [427] : EDGE SCROLL RIGHT AND UP
- [428] : EDGE SCROLL RIGHT AND DOWN
- [429] : EDGE SCROLL FAST LOWER AND MIDDLE TEXTURE (WATERFALLS)
Extrafloors
- [400] : EDGE Thick Extrafloor
- [401] : EDGE Thick Extrafloor (use upper texture)
- [402] : EDGE Thick Extrafloor (use lower texture)
- [403] : EDGE Liquid Extrafloor (Opaque)
- [404] : EDGE Liquid Extrafloor (80% Translucent)
- [405] : EDGE Liquid Extrafloor (60% Translucent)
- [406] : EDGE Liquid Extrafloor (40% Translucent)
- [407] : EDGE Liquid Extrafloor (20% Translucent)
- [408] : EDGE Liquid Extrafloor (Invisible)
- [413] : EDGE Thin Extrafloor (Opaque)
- [414] : EDGE Thin Extrafloor (80% Translucent)
- [415] : EDGE Thin Extrafloor (60% Translucent)
- [416] : EDGE Thin Extrafloor (40% Translucent)
- [417] : EDGE Thin Extrafloor (20% Translucent)
Thin Sliding Doors
- [442] : EDGE Sliding door (LEFT), DR + MONSTERS
- [443] : EDGE Sliding door (LEFT), DR
- [444] : EDGE Sliding door (LEFT), DR + FAST
- [445] : EDGE Sliding door (LEFT), D1
- [446] : EDGE Sliding door (RIGHT), DR + MONSTERS
- [447] : EDGE Sliding door (RIGHT), DR
- [448] : EDGE Sliding door (RIGHT), DR + FAST
- [449] : EDGE Sliding door (RIGHT), D1
- [450] : EDGE Sliding door (CENTER), DR + MONSTERS
- [451] : EDGE Sliding door (CENTER), DR
- [452] : EDGE Sliding door (CENTER), DR + FAST
- [453] : EDGE Sliding door (CENTER), D1
Radius Trigger Scripting
- [418] : EDGE Enable Tagged RTS - S1
- [419] : EDGE Enable Tagged RTS - SR
- [420] : EDGE Enable Tagged RTS - W1
- [421] : EDGE Enable Tagged RTS - WR
- [440] : EDGE Enable Tagged RTS - G1
- [441] : EDGE Enable Tagged RTS - GR
- [454] : EDGE Enable Tagged RTS - W1 MONSTER
- [455] : EDGE Enable Tagged RTS - WR MONSTER
- [456] : EDGE Enable Tagged RTS - GR MONSTER
- [457] : EDGE Disable Tagged RTS - SR
- [458] : EDGE Disable Tagged RTS - WR
- [459] : EDGE Disable Tagged RTS - GR
- [460] : EDGE Disable Tagged RTS - WR MONSTER
- [461] : EDGE Disable Tagged RTS - GR MONSTER
- [434] : EDGE S1, RAISE FLOOR 2 UNITS (USE FOR RTS ONHEIGHT EVENTS)
- [435] : EDGE SR, RAISE FLOOR 2 UNITS (USE FOR RTS ONHEIGHT EVENTS)
- [436] : EDGE W1, RAISE FLOOR 2 UNITS (USE FOR RTS ONHEIGHT EVENTS)
- [437] : EDGE WR, RAISE FLOOR 2 UNITS (USE FOR RTS ONHEIGHT EVENTS)
- [438] : EDGE G1, RAISE FLOOR 2 UNITS (USE FOR RTS ONHEIGHT EVENTS)
- [439] : EDGE GR, RAISE FLOOR 2 UNITS (USE FOR RTS ONHEIGHT EVENTS)
Ladders
- [470] : EDGE Ladder, 48 units high
- [471] : EDGE Ladder, 80 units high
- [472] : EDGE Ladder, 120 units high
- [473] : EDGE Ladder, 160 units high
- [474] : EDGE Ladder, 192 units high
- [475] : EDGE Ladder, 256 units high
- [476] : EDGE Ladder, 384 units high
- [477] : EDGE Ladder, 512 units high
- [478] : EDGE Ladder, 768 units high
- [479] : EDGE Ladder, no limit
Mirrors
- [462] : EDGE Mirror (Plain)
- [463] : EDGE Mirror (White)
- [464] : EDGE Mirror (Blue)
- [465] : EDGE Mirror (Red)
- [466] : EDGE Mirror (Green)
Portals
- [480] : EDGE Portal (Dark 50%)
- [481] : EDGE Portal (Light 30%)
- [482] : EDGE Portal (Light 70%)
- [483] : EDGE Portal (Blue 70%)
- [484] : EDGE Portal (Green 70%)
- [485] : EDGE Camera Portal (Plain)
- [486] : EDGE Camera Portal (White)
- [487] : EDGE Camera Portal (Cyan)
- [488] : EDGE Camera Portal (Rusty)
- [489] : EDGE Camera Portal (Green)
Slopes
- [567] : EDGE Detail Slope - FLOOR
- [568] : EDGE Detail Slope - CEILING
- [569] : EDGE Detail Slope - FLOOR+CEILING
HUB Exits - WR
- [501] : Hub Exit to MAP01 / E1M1
- [502] : Hub Exit to MAP02 / E1M2
- [503] : Hub Exit to MAP03 / E1M3
- [504] : Hub Exit to MAP04 / E1M4
- [505] : Hub Exit to MAP05 / E1M5
- [506] : Hub Exit to MAP06 / E1M6
- [507] : Hub Exit to MAP07 / E1M7
- [508] : Hub Exit to MAP08 / E1M8
- [509] : Hub Exit to MAP09 / E1M9
- [510] : Hub Exit to MAP10
- [511] : Hub Exit to MAP11 / E2M1
- [512] : Hub Exit to MAP12 / E2M2
- [513] : Hub Exit to MAP13 / E2M3
- [514] : Hub Exit to MAP14 / E2M4
- [515] : Hub Exit to MAP15 / E2M5
- [516] : Hub Exit to MAP16 / E2M6
- [517] : Hub Exit to MAP17 / E2M7
- [518] : Hub Exit to MAP18 / E2M8
- [519] : Hub Exit to MAP19 / E2M9
- [520] : Hub Exit to MAP20
- [521] : Hub Exit to MAP21 / E3M1
- [522] : Hub Exit to MAP22 / E3M2
- [523] : Hub Exit to MAP23 / E3M3
- [524] : Hub Exit to MAP24 / E3M4
- [525] : Hub Exit to MAP25 / E3M5
- [526] : Hub Exit to MAP26 / E3M6
- [527] : Hub Exit to MAP27 / E3M7
- [528] : Hub Exit to MAP28 / E3M8
- [529] : Hub Exit to MAP29 / E3M9
- [530] : Hub Exit to MAP30
- [531] : Hub Exit to MAP31 / E4M1
- [532] : Hub Exit to MAP32 / E4M2
- [533] : Hub Exit to MAP33 / E4M3
- [534] : Hub Exit to MAP34 / E4M4
- [535] : Hub Exit to MAP35 / E4M5
- [536] : Hub Exit to MAP36 / E4M6
- [537] : Hub Exit to MAP37 / E4M7
- [538] : Hub Exit to MAP38 / E4M8
- [539] : Hub Exit to MAP39 / E4M9
Locked Doors
- [490] : EDGE Green Key DOOR - DR
- [491] : EDGE Green Key DOOR - D1
- [492] : EDGE Green Key DOOR - SR
- [493] : EDGE Green Key DOOR - S1
- [494] : EDGE Green Key BLAZING DOOR - D1
- [580] : EDGE Gold Key DOOR - DR
- [581] : EDGE Gold Key DOOR - D1
- [582] : EDGE Gold Key DOOR - SR
- [583] : EDGE Gold Key DOOR - S1
- [584] : EDGE Silver Key DOOR - DR
- [585] : EDGE Silver Key DOOR - D1
- [586] : EDGE Silver Key DOOR - SR
- [587] : EDGE Silver Key DOOR - S1
- [588] : EDGE Brass Key DOOR - DR
- [589] : EDGE Brass Key DOOR - D1
- [590] : EDGE Copper Key DOOR - DR
- [591] : EDGE Copper Key DOOR - D1
- [592] : EDGE Steel Key DOOR - DR
- [593] : EDGE Steel Key DOOR - D1
- [594] : EDGE Wooden Key DOOR - DR
- [595] : EDGE Wooden Key DOOR - D1
- [596] : EDGE Fire Key DOOR - DR
- [597] : EDGE Fire Key DOOR - D1
- [598] : EDGE Water Key DOOR - DR
- [599] : EDGE Water Key DOOR - D1
Flat Alignment
- [800] : Align and rotate front sector's FLOOR
- [801] : Align and rotate back sector's FLOOR
- [802] : Align and rotate front sector's CEILING
- [803] : Align and rotate back sector's CEILING
- [804] : Align and rotate front sector's FLOOR+CEILING
- [805] : Align and rotate back sector's FLOOR+CEILING
- [810] : Align, scale and rotate front sector's FLOOR
- [811] : Align, scale and rotate back sector's FLOOR
- [812] : Align, scale and rotate front sector's CEILING
- [813] : Align, scale and rotate back sector's CEILING
- [814] : Align, scale and rotate front sector's FLOOR+CEILING
- [815] : Align, scale and rotate back sector's FLOOR+CEILING
- [820] : Scale front sector's FLOOR
- [821] : Scale back sector's FLOOR
- [822] : Scale front sector's CEILING
- [823] : Scale back sector's CEILING
- [824] : Scale front sector's FLOOR+CEILING
- [825] : Scale back sector's FLOOR+CEILING
LEGEND
TRIGGER | MEANING |
---|---|
D1 | Manual, once only |
DR | Manual, repeatable |
S1 | Switched, once only |
SR | Switched, repeatable |
W1 | Walk over, once only |
WR | Walk over, repeatable |
G1 | Gun-shot, once only |
GR | Gun-shot, repeatable |