Difference between revisions of "Version history"

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(so far, so good)
Line 27: Line 27:
 
:* Network Support
 
:* Network Support
 
:* Still no Music support
 
:* Still no Music support
 +
;{{LE|PDoom 0.1}} (Based on DosDOOM 0.20):
 +
:* Phill's Doom v0.1. based on v0.2 of a DOS port of LinuxDOOM
 +
:* New Cheat codes, Improved Keyboard support, Improved collision detection
 +
==1998==
 +
;{{LE|0.30}} (Unknown): [[LOST]], dosdoom030.zip
 +
:* Unknown what changes were made.
 +
;{{LE|0.301}} (January 4): [[LOST]], dosdoom0301.zip
 +
:* Hi-Color support
 +
:* High Resolution Support
 +
:* Music support
 +
;{{LE|0.40}} (January 8): [[LOST]], dosdoom040.zip
 +
:* Unknown what changes were made.
 +
;{{LE|0.41}} (January 11): [[LOST]], dosdoom041.zip
 +
:* Bugfixes, unknown what other changes were made
 +
;{{LE|0.45}} (January ??): [[LOST]], dosdoom045.zip
 +
:* endgame crash is fixed (courtesy of [[Scott Campbell]])
 +
:* all new music code (no more temp files) - (courtesy of [[Kester Maddock]])
 +
:* pumped up MAXVISSPRITES (idea by [[Stephan Ferraro]])
 +
:* simple CD-Audio support
 +
:* all new sound code (chainsaw bug is fixed!)
 +
:* menuscreen, endscreens, menus, etc are now stretched to full screen
 +
:* now lets you specify which wad on the command line
 +
:* autodetection of ultimate doom, renaming wad is no longer necessary
 +
:* 320x100 mode is now available :)
 +
:* use -novert to turn off vertical mouse sensitivity, its for people used to +mlook
 +
:* swapstereo is now the default, use -swapstereo to make it the way it was before
 +
:* fixed the red damage screen in hicolor
 +
:* some remaining sky problems have been fixed
 +
:* If the DOSDOOM environ var exists, dosdoom will look in that directory for default.cfg
 +
:* new cheatcode: type hotaru to kill all monsters
 +
:* stupid win95 warning message was removed (the one that suggests msdos mode)
 +
:* software wavetable has been added (see user notes)
 +
:* some more miscellaneous bug fixes and optimizations

Revision as of 20:40, 26 October 2014

This page tracks the evolution of DOSDoom, EDGE, and finally 3DGE by listing the main features of each version. Binaries and Source will be listed if applicable. On the far right the version number will be listed again (the link will take you to the version page), which shows changelog history in more detail than is covered on this page, as well as the current team members of the time. Some entries on this page are lost forever (DOSDoom has the most, EDGE has the second most) so they will not have a page to link to them.

By year 1997 · 1998 · 1999 · 2000 · 2001 · 2004 · 2007 · 2008 · 2009 · 2011 · 2013 · 2014
DOSDoom 0.10 · 0.20 · 0.30 · 0.301 · 0.40 · 0.41 · 0.45 · 0.46 · 0.47 · 0.50 · 0.61 · 0.63 · 0.64 · 0.65 · 0.653
EDGE 1.19 · 1.20 · 1.21 · 1.22 · 1.23 · 1.24 · 1.25-WIP · 1.26 · 1.27 · 1.28 · 1.28A · 1.29 Beta #1 · 1.29RC3 · 1.29RC4 · 1.29RC5 · 1.29RC6 · 1.29 · #1.31-Alpha1 · 1.31-Beta1 · 1.31-Beta2c · 1.31-RC1 · 1.31 · 1.32a · 1.32b · 1.32c · 1.34a-TEST · 1.34d-Hubby · 1.34-RC1c · 1.34 · 1.35rc1 · 1.35
3DGE (1.X) 1.35D · pre1.36 · 1.36A · 1.36B · 1.36C · 1.36D · 1.36E · 1.36F · 1.4A
Modern (2.0) Next version

1997

0.10 (December 24)
Build | Source | v0.10
Initial release, based on Linux Doom. The version numbering follows from the Doom source code version numbering of 1.10.
  • Binaries are for DOS only.
  • Mouse, Keyboard, and Video drawing works.
  • Sound and Networking is not supported.
0.20 (December 27)
LOST, dosdoom020.zip
  • Sound Support
  • Network Support
  • Still no Music support
PDoom 0.1 (Based on DosDOOM 0.20)
  • Phill's Doom v0.1. based on v0.2 of a DOS port of LinuxDOOM
  • New Cheat codes, Improved Keyboard support, Improved collision detection

1998

0.30 (Unknown)
LOST, dosdoom030.zip
  • Unknown what changes were made.
0.301 (January 4)
LOST, dosdoom0301.zip
  • Hi-Color support
  • High Resolution Support
  • Music support
0.40 (January 8)
LOST, dosdoom040.zip
  • Unknown what changes were made.
0.41 (January 11)
LOST, dosdoom041.zip
  • Bugfixes, unknown what other changes were made
0.45 (January ??)
LOST, dosdoom045.zip
  • endgame crash is fixed (courtesy of Scott Campbell)
  • all new music code (no more temp files) - (courtesy of Kester Maddock)
  • pumped up MAXVISSPRITES (idea by Stephan Ferraro)
  • simple CD-Audio support
  • all new sound code (chainsaw bug is fixed!)
  • menuscreen, endscreens, menus, etc are now stretched to full screen
  • now lets you specify which wad on the command line
  • autodetection of ultimate doom, renaming wad is no longer necessary
  • 320x100 mode is now available :)
  • use -novert to turn off vertical mouse sensitivity, its for people used to +mlook
  • swapstereo is now the default, use -swapstereo to make it the way it was before
  • fixed the red damage screen in hicolor
  • some remaining sky problems have been fixed
  • If the DOSDOOM environ var exists, dosdoom will look in that directory for default.cfg
  • new cheatcode: type hotaru to kill all monsters
  • stupid win95 warning message was removed (the one that suggests msdos mode)
  • software wavetable has been added (see user notes)
  • some more miscellaneous bug fixes and optimizations