System Requirements
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Revision as of 00:34, 8 October 2014 by Corbin (talk | contribs) (Created page with "The system requirements for each platform are listed below. It is currently unknown what the Macintosh version needs as it is not built from source - neither is the Linu...")
The system requirements for each platform are listed below. It is currently unknown what the Macintosh version needs as it is not built from source - neither is the Linux version.
- Pentium-class 1.0 GHz CPU or faster (1.2 GHz recommended for modern modifications).
- 128MB RAM (512MB RAM recommended).
- Hardware accelerated 3D card with OpenGL drivers.
* The minimum 3DGE supports is a VooDoo card, but don't expect to run anything (even 3DGE) with it, especially using DLIGHTS or 3D models.
- Either a DOOM, DOOM II, HACX, or Final DOOM IWAD file. HERETIC is supported but must be launched cleanly (i.e. through a batchfile).
- For Win32:
* DirectX 7.0 or higher. * 3DGE is supported on Windows 95 and higher, however, the less RAM/CPU/GPU you have, the port might not run reliably and/or be unable to run certain mods.
- For Linux:
* SDL (Simple DirectMedia Layer) version 1.2. * glibc 2.
- For Dreamcast:
* Console manufactured before the year 2000 to play burned media. * Alternatively, an emulator. * VMU with (X) Free Blocks to save game data.