Difference between revisions of "Supported data formats"

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=[[Archive_format|ARCHIVE FORMATS]]=
 
=[[Archive_format|ARCHIVE FORMATS]]=
 
* While 3DGE supports more, below are the most commonly used nowadays:
 
* While 3DGE supports more, below are the most commonly used nowadays:
 +
[[EPK]] - EDGE PAcKage: almost identical to [[PK3]], used only for EDGE<br />
 
[[PK3]] - Quake 3 (etc) '''ZIP''' format with namespace support<br />
 
[[PK3]] - Quake 3 (etc) '''ZIP''' format with namespace support<br />
 
[[PK7]] - 7Zip compressed archive format<br />
 
[[PK7]] - 7Zip compressed archive format<br />
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[[WAV]] - DOOM WAV format<br />
 
[[WAV]] - DOOM WAV format<br />
 
[[MIDI]] - DOOM MIDI format<br />
 
[[MIDI]] - DOOM MIDI format<br />
 +
[[VOC]] - ROTT VOC format<br />
  
 
=GRAPHICS=
 
=GRAPHICS=

Latest revision as of 16:30, 5 May 2018

3DGE supports a wide array of data formats for the end-user. Below is a short list:

ARCHIVE FORMATS

  • While 3DGE supports more, below are the most commonly used nowadays:

EPK - EDGE PAcKage: almost identical to PK3, used only for EDGE
PK3 - Quake 3 (etc) ZIP format with namespace support
PK7 - 7Zip compressed archive format
PAK - Quake WAD equivalent

MODEL FORMATS

MD2 - Quake 2 Model format
MD3 - Quake 3: Arena Model format (3DGE only)
MD5 - DOOM 3 Model format (3DGE-only)
MDL - Half-Life Model format (3DGE-only)

SOUNDS

OGG - Ogg Vorbis sound format
WAV - DOOM WAV format
MIDI - DOOM MIDI format
VOC - ROTT VOC format

GRAPHICS

JPG
PNG
TGA
PATCH - DOOM's INTERNAL PATCH FORMAT ROTT PATCH - Rise of the Triad's PATCH FORMAT