Difference between revisions of "Supported data formats"
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3DGE supports a wide array of data formats for the end-user. Below is a short list: | 3DGE supports a wide array of data formats for the end-user. Below is a short list: | ||
− | =ARCHIVE FORMATS= | + | =[[Archive_format|ARCHIVE FORMATS]]= |
+ | * While 3DGE supports more, below are the most commonly used nowadays: | ||
[[PK3]] - Quake 3 (etc) '''ZIP''' format with namespace support<br /> | [[PK3]] - Quake 3 (etc) '''ZIP''' format with namespace support<br /> | ||
[[PK7]] - 7Zip compressed archive format<br /> | [[PK7]] - 7Zip compressed archive format<br /> | ||
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[[TGA]]<br /> | [[TGA]]<br /> | ||
[[PATCH]] - DOOM's INTERNAL PATCH FORMAT | [[PATCH]] - DOOM's INTERNAL PATCH FORMAT | ||
+ | [[ROTT PATCH]] - [[Rise of the Triad]]'s PATCH FORMAT |
Revision as of 17:35, 14 January 2017
3DGE supports a wide array of data formats for the end-user. Below is a short list:
ARCHIVE FORMATS
- While 3DGE supports more, below are the most commonly used nowadays:
PK3 - Quake 3 (etc) ZIP format with namespace support
PK7 - 7Zip compressed archive format
PAK - Quake WAD equivalent
MODEL FORMATS
MD2 - Quake 2 Model format
MD3 - Quake 3: Arena Model format (3DGE only)
MD5 - DOOM 3 Model format (3DGE-only)
MDL - Half-Life Model format (3DGE-only)
SOUNDS
OGG - Ogg Vorbis sound format
WAV - DOOM WAV format
MIDI - DOOM MIDI format
GRAPHICS
JPG
PNG
TGA
PATCH - DOOM's INTERNAL PATCH FORMAT
ROTT PATCH - Rise of the Triad's PATCH FORMAT