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  • |title = EDGE, 3DGE, Hyper3DGE, Dream3DGE ...e}}-->December 13, 2016. The team releases *[https://devbuilds.drdteam.org/3dge/ DRDT] semi-regular development builds via [[DRD Team]].
    24 KB (3,684 words) - 16:17, 12 November 2018
  • |platform = 3DGE [[Category:3DGE Modifications]]
    4 KB (559 words) - 10:33, 13 November 2017
  • |title = EDGE, 3DGE, Hyper3DGE, Dream3DGE ...3DGE''', or '''hyper3DGE''' due to the long-standing development of the '''3DGE''' fork, which was initially released on <!--{{:{{PAGENAME}}/Date}}-->2011-
    22 KB (3,349 words) - 17:39, 22 September 2018
  • ...v2.1.0 RC-1 and DRDTeam Builds are able to read compressed archives! -->[[3DGE|EDGE]] allows using several compressed [[archive format]]s instead of the t ...ts some [[editing tools]] which normally support the PK3 format, such as [[3DGE Builder|EDGE Builder]], Doom Builder 2, and [[Slumped]]. EDGE employs Physi
    13 KB (2,113 words) - 23:05, 25 November 2019
  • ...iki/Main_Page here]. A .pke extension is recommended for Eternity-specific modifications. ...ZDoom's. An .EPK (Edge PaK) zip extension is recommended for 3DGE-specific modifications.
    2 KB (350 words) - 11:16, 27 December 2017