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  • EDGE includes ports to many popular operating systems, including x86/x64 Windows, Linux, BeOS, ...more modular, modern language [[COAL]], EDGE can rival what other popular ports are capable of through their respective scripting language implementations.
    24 KB (3,684 words) - 16:17, 12 November 2018
  • ...t of custom also is used for those modifications which are not technically ports to another platform. The term itself originates from the first source port, ...By abstracting away the [[Wikipedia:X86 architecture|x86]]-specific code, ports have also been created for a large variety of other hardware platforms: [[W
    3 KB (435 words) - 16:07, 8 October 2014
  • * [[Wikipedia:OpenGL | OpenGL]] and software rendering (8, 15, 16, 24, 32 bit and native RGB), windowed a * Boom colormaps used in OpenGL mode
    5 KB (678 words) - 01:04, 27 October 2014
  • ...rticle describes how 3DGE handles compliance when compared to other source ports. Please read this carefully. * 3DGE uses OpenGL for rendering, and hence requires a hardware-accelerated 3D card. Plus some
    7 KB (1,194 words) - 22:08, 12 November 2015
  • ...ds some new special lumps to a WAD file that makes it easy and fast for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. There are many DOOM ports that understand the GL-Nodes which glBSP creates, including: [[EDGE]], the
    686 bytes (109 words) - 14:16, 28 July 2015
  • EDGE includes ports to many popular operating systems, including x86/x64 Windows, Linux, BeOS, ...weapons and features with many fewer of the limits present in other source ports. With DDF, for example, it is possible to create monsters which can possess
    22 KB (3,349 words) - 17:39, 22 September 2018