Difference between revisions of "QDoom"

From 3DGE Wiki
Jump to: navigation, search
(created QDOOM, using new Infobox template)
 
Line 2: Line 2:
 
|title = QDoom
 
|title = QDoom
 
|developer = [[Marc A. Pullen (Fanatic)]]
 
|developer = [[Marc A. Pullen (Fanatic)]]
|logo = [[File:QDOOM.jpg]]
+
|logo = [[File:QDOOM.jpg|Thumb|256px|QDOOM]]
 
|status = Released
 
|status = Released
 
|website = [http://www.doomworld.com/fanatic/ Fanatic's QDOOM Site]
 
|website = [http://www.doomworld.com/fanatic/ Fanatic's QDOOM Site]

Revision as of 15:13, 23 September 2015

QDoom
QDOOM
Developer(s) Marc A. Pullen (Fanatic)
Development status Released
Website Fanatic's QDOOM Site
QDOOM is a total conversion for the EDGE source port based on Quake. It was created by Marc "Fanatic" Pullen. The conversion has 12 levels, split into three episodes. All of Quake's weapons and almost all of Quake's monsters appear in the TC.

This mod was designed for EDGE 1.24, and as such, might not run in newer versions of EDGE. This mod is verified to not run in 3DGE without serious tweaking.

External links