Difference between revisions of "Main Page"

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'''Current [[version history|stable version]] of [[3DGE]]: {{latestS}}'''<br>
 
'''Current [[version history|stable version]] of [[3DGE]]: {{latestS}}'''<br>
 
'''Current [[version history|TEST version]] of [[3DGE]]: {{latestT}}'''<br>
 
'''Current [[version history|TEST version]] of [[3DGE]]: {{latestT}}'''<br>
'''Latest [http://sourceforge.net/projects/edge2/files/3DGE%20SOURCE/3DGE-1.36F-Source.7z/download Source Release] of [[3DGE]]: [[1.36F]]
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'''Github [https://github.com/3dfxdev/hyper3DGE Source] of [[3DGE]]
 
{{HeadingB|Common Questions and Guides}}
 
{{HeadingB|Common Questions and Guides}}
 
Find out how to get into the world of 3DGE quickly with these step-by-step guides:
 
Find out how to get into the world of 3DGE quickly with these step-by-step guides:

Revision as of 12:00, 3 June 2015

The 3DGEwiki

3DGElogo.gif

The 3DGE Wiki is an extensive effort to document everything related to the 3DGE source port, while providing as much information about its predecessors: DOSDoom and EDGE. We have created 97 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. We need all the help we can get indexing these three source ports!

Article Index


Download Engine

Enginegraphic.png

Current stable version of 3DGE: 2.1.0 Test3
Current TEST version of 3DGE: 2.1.0 DRDTeam Builds
Github Source of 3DGE

Common Questions and Guides

Find out how to get into the world of 3DGE quickly with these step-by-step guides:


Trivia

Did you know that EDGE, the original successor to DOSDoom, was to be named TADE (Text-Accessible DOOM Engine)?

(More trivia...)

About

Note: This Wiki is considered the most up-to-date for documentation relating to DDF, RTS, and COAL. While the RTS editing guide still points to the original EDGE website, the rest of the information is documented heavily here. For specific 3DGE QA, please visit the 3DGE forums, register, and ask away! Mod announcements are usually made there, too. Special thanks to the ZDoom Wiki, the Doom Wiki, and both forums for allowing the port to have a second (and third!) chance at life. For specific Dreamcast technical, visit DC Emulation. 3DGE engine is licensed under the GPL by and © Isotope Softworks and Contributors. id Tech is licensed under GPLv2 by id Software, © 1997. DOOM is a registered trademark of id Software, LLC.