Difference between revisions of "Main Page"

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'''GitHub [https://github.com/3dfxdev/hyper3DGE Source]<br>'''
 
'''GitHub [https://github.com/3dfxdev/hyper3DGE Source]<br>'''
 
'''3DGE [[version history]]'''
 
'''3DGE [[version history]]'''
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'''Engine [[Next_version|Roadmap]]'''
 
{{HeadingB|Common Questions and Guides}}
 
{{HeadingB|Common Questions and Guides}}
 
Find out how to get into the world of 3DGE quickly with these step-by-step guides:
 
Find out how to get into the world of 3DGE quickly with these step-by-step guides:
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{{Did you know}}
 
{{Did you know}}
 
  
 
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Revision as of 12:57, 10 May 2017

The 3DGEwiki

3DGElogo.gif

The 3DGE Wiki is an extensive effort to document everything related to the 3DGE source port, while providing as much information about its predecessors: DOSDoom and EDGE. We have created 97 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. We need all the help we can get indexing these three source ports! For community discussion and support, visit the 3DGE forum board.

Article Index

Download Engine

Enginegraphic.png

Stable version: 2.1.0 Test3
Unstable version: 2.1.0 DRDTeam Builds
GitHub Source
3DGE version history Engine Roadmap

Common Questions and Guides

Find out how to get into the world of 3DGE quickly with these step-by-step guides:


Trivia

Did you know that EDGE, the original successor to DOSDoom, was to be named TADE (Text-Accessible DOOM Engine)?

(More trivia...)