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* Compiling 3DGE [[Compile 3DGE on Linux|Linux]], [[Compile 3DGE on Mac OS X|MacOSX]], [[Compile 3DGE on Dreamcast|Dreamcast]], and [[Compile 3DGE on Windows|Win32]]
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Revision as of 17:57, 3 October 2016

The 3DGEwiki


The 3DGE Wiki is an extensive effort to document everything related to the 3DGE source port, while providing as much information about its predecessors: DOSDoom and EDGE. We have created 97 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. We need all the help we can get indexing these three source ports! For community discussion and support, visit the 3DGE forum board.

Article Index

Download Engine


Stable version: 2.1.0 Test3
Unstable version: 2.1.0 DRDTeam Builds
GitHub Source
3DGE version history

Common Questions and Guides

Find out how to get into the world of 3DGE quickly with these step-by-step guides:


Did you know that EDGE, the original successor to DOSDoom, was to be named TADE (Text-Accessible DOOM Engine)?

(More trivia...)