Difference between revisions of "IWAD"

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'''3DGE needs an IWAD file in order to play; without one the 3DGE engine has no game data to use.'''
 
'''3DGE needs an IWAD file in order to play; without one the 3DGE engine has no game data to use.'''
  
3DGE needs an IWAD from either [[DOOM 1]], [[DOOM II]], [[FINAL DOOM]], [[HACX]], [[CHEST QUEST]], or [[HERETIC]] to function. 3DGE also works with [[FreeDoom]] (Freedoom1.wad and Freedoom2.wad).
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3DGE needs an IWAD from either [[DOOM 1]], [[DOOM II]], [[FINAL DOOM]], [[HACX]], [[CHEX QUEST]], or [[HERETIC]] to function. 3DGE also works with [[FreeDoom]] (Freedoom1.wad and Freedoom2.wad).
  
 
Alternatively, you can set your own IWAD with the -IWAD switch.
 
Alternatively, you can set your own IWAD with the -IWAD switch.

Revision as of 01:25, 18 April 2016

Doomwiki
For more information on this article, visit the IWAD page on the Doom Wiki.

An IWAD - short for Internal WAD - is the main resource file for a Doom-engine game, containing all the game's original sounds, levels, and graphics.

REQUIRED

3DGE needs an IWAD file in order to play; without one the 3DGE engine has no game data to use.

3DGE needs an IWAD from either DOOM 1, DOOM II, FINAL DOOM, HACX, CHEX QUEST, or HERETIC to function. 3DGE also works with FreeDoom (Freedoom1.wad and Freedoom2.wad).

Alternatively, you can set your own IWAD with the -IWAD switch.

NOT SUPPORTED

3DGE does not yet support the HEXEN IWAD, though it can read some graphics and level data from the game. It also does not support STRIFE.