Difference between revisions of "Conditions"

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(Created page with "=Conditions= Radius trigger scripts can be affected by different conditions, such as whether all existing monsters of a certain type are dead. Every condition must be satisfie...")
 
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Latest revision as of 16:58, 8 June 2015

Conditions

Radius trigger scripts can be affected by different conditions, such as whether all existing monsters of a certain type are dead. Every condition must be satisfied before the script can run. The script will be stopped again if any one of the conditions becomes false.

List of commands

ON_DEATH
Script will only run when certain things are killed.

ON_HEIGHT
Script will only run when a sectors floor or ceiling gets to a certain height.

ON_CONDITION
Script will only run when a specified condition has been met.

TAGGED_USE
Script will only run when player presses USE inside the scripts radius.