3DGE Wiki:About

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Revision as of 23:26, 7 October 2014 by Corbin (talk | contribs)

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3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corbin A. and Alex Nessemman.


Windows: 98, ME, NT, 2000, XP, Vista, 7, or 8

Mac OS: Mac OS X 10.4 Tiger or above; PowerPC or Intel Mac

Linux: Kernel 2.6 series and above

Dreamcast: the ability to play burned games

Processor: Pentium 4 or better