Difference between revisions of "3DGE Wiki:About"

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3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corynne and Alex Nessemman.
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3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corbin A. and Alex Nessemman.
  
  

Revision as of 23:26, 7 October 2014

3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corbin A. and Alex Nessemman.


Requirements

Windows: 98, ME, NT, 2000, XP, Vista, 7, or 8

Mac OS: Mac OS X 10.4 Tiger or above; PowerPC or Intel Mac

Linux: Kernel 2.6 series and above

Dreamcast: the ability to play burned games

Processor: Pentium 4 or better