Difference between revisions of "3DGE Wiki:About"
From 3DGE Wiki
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− | 3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by | + | 3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corbin A. and Alex Nessemman. |
Revision as of 00:26, 8 October 2014
3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corbin A. and Alex Nessemman.
Requirements
Windows: 98, ME, NT, 2000, XP, Vista, 7, or 8
Mac OS: Mac OS X 10.4 Tiger or above; PowerPC or Intel Mac
Linux: Kernel 2.6 series and above
Dreamcast: the ability to play burned games
Processor: Pentium 4 or better