Difference between revisions of "3DGE Wiki:About"

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3DGE is a source port, originally based off EDGE and DOSDoom. Some commercial games have been developed specifically for it. It has added many additional features, including slopes, uncapped fps and OpenGL. The source code is maintained by Corbin A. and Alex Nessemman.
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The 3DGEWiki is currently expanding and growing to accomodate the entire 3DGE engine as a whole.
  
 
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This page is under construction: please see the [[Main_Page]] for more info........................
== Requirements ==
 
 
 
 
 
Windows: 98, ME, NT, 2000, XP, Vista, 7, or 8
 
 
 
Mac OS: Mac OS X 10.4 Tiger or above; PowerPC or Intel Mac
 
 
 
Linux: Kernel 2.6 series and above
 
 
 
Dreamcast: the ability to play burned games
 
 
 
Processor: Pentium 4 or better
 

Latest revision as of 17:11, 29 April 2016

The 3DGEWiki is currently expanding and growing to accomodate the entire 3DGE engine as a whole.

This page is under construction: please see the Main_Page for more info........................