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		<id>https://3dfxdev.net/edgewiki/index.php?action=history&amp;feed=atom&amp;title=PLAYLIST</id>
		<title>PLAYLIST - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://3dfxdev.net/edgewiki/index.php?action=history&amp;feed=atom&amp;title=PLAYLIST"/>
		<link rel="alternate" type="text/html" href="https://3dfxdev.net/edgewiki/index.php?title=PLAYLIST&amp;action=history"/>
		<updated>2026-06-06T13:39:49Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.0</generator>

	<entry>
		<id>https://3dfxdev.net/edgewiki/index.php?title=PLAYLIST&amp;diff=453&amp;oldid=prev</id>
		<title>Corbin at 05:02, 30 April 2016</title>
		<link rel="alternate" type="text/html" href="https://3dfxdev.net/edgewiki/index.php?title=PLAYLIST&amp;diff=453&amp;oldid=prev"/>
				<updated>2016-04-30T05:02:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:02, 30 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background: #f2e0ce; border: 2px solid #bfb1a3; padding: 0.6em; margin-top: 0.8em;&amp;quot;&amp;gt;Only early versions of EDGE support MP3 music playback, and early DOS-based versions support MOD/XM music (including [[DOSDoom]]). 3DGE does not support CD music playback.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background: #f2e0ce; border: 2px solid #bfb1a3; padding: 0.6em; margin-top: 0.8em;&amp;quot;&amp;gt;Only early versions of EDGE support MP3 music playback, and early DOS-based versions support MOD/XM music (including [[DOSDoom]]). 3DGE does not support CD music playback &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as SDL2 does not support it&lt;/ins&gt;.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{DDF}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Corbin</name></author>	</entry>

	<entry>
		<id>https://3dfxdev.net/edgewiki/index.php?title=PLAYLIST&amp;diff=218&amp;oldid=prev</id>
		<title>Corbin: Created page with &quot;__NOTOC__ =Playlist=  '''Stored in the playlist.ddf file, or in the DDFPLAY data lump.'''  Playlist.ddf is used to define music entries in EDGE. Each entry begins with a uniqu...&quot;</title>
		<link rel="alternate" type="text/html" href="https://3dfxdev.net/edgewiki/index.php?title=PLAYLIST&amp;diff=218&amp;oldid=prev"/>
				<updated>2014-11-27T08:44:08Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ =Playlist=  &amp;#039;&amp;#039;&amp;#039;Stored in the playlist.ddf file, or in the DDFPLAY data lump.&amp;#039;&amp;#039;&amp;#039;  Playlist.ddf is used to define music entries in EDGE. Each entry begins with a uniqu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
=Playlist=&lt;br /&gt;
&lt;br /&gt;
'''Stored in the playlist.ddf file, or in the DDFPLAY data lump.'''&lt;br /&gt;
&lt;br /&gt;
Playlist.ddf is used to define music entries in EDGE. Each entry begins with a unique reference number, in square brackets, and represents a piece of music that can be played at some point in the game. Either during a level, or as one of the intermission or title pieces of music. These entries are then referred to from the other ddf files, such as levels.ddf or game.ddf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #f2e0ce; border: 2px solid #bfb1a3; padding: 0.6em; margin-top: 0.8em;&amp;quot;&amp;gt;When using filenames, directories must be separated by / instead of the \ character which is normally used under Windows. The reason is because the \ character has a special meaning in DDF: it is the escape character, and &amp;quot;\n&amp;quot; is used to put newlines into DDF strings.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Format==&lt;br /&gt;
&lt;br /&gt;
Entries in playlist.ddf have the following format:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C8F4FF&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;br /&amp;gt;'''[ENTRY NUMBER] MUSICINFO=[TYPE]:[FORMAT]:[SONG NAME];'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Where each command is as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;#C8F4FF&amp;quot;&lt;br /&gt;
! COMMAND&lt;br /&gt;
! DESCRIPTION&lt;br /&gt;
|-&lt;br /&gt;
| [ENTRY_NUMBER]&lt;br /&gt;
| A two digit number, used to reference this entry in games.ddf and level.ddf.&lt;br /&gt;
|-&lt;br /&gt;
| [TYPE]&lt;br /&gt;
| This can be either CD, MIDI, MUS, or OGG and should refer to the type of music source that is being used.&lt;br /&gt;
|-&lt;br /&gt;
| [FORMAT]&lt;br /&gt;
| If the music is in a wadfile, this must be LUMP, if the music is a file on the hard drive this must be FILE, or if it's a CD track, this must be TRACK.&lt;br /&gt;
|-&lt;br /&gt;
| [SONG NAME]&lt;br /&gt;
| Name of the actual file in the wadfile or on the hard drive, or the CD track number. Entries with an underscore &amp;quot;_&amp;quot; in '''require''' quotes around the name (e.g. &amp;quot;D_DEAD&amp;quot;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Examples=&lt;br /&gt;
&lt;br /&gt;
The following are examples of different playlist entries:&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;95%&amp;quot; border=&amp;quot;1&amp;quot; frame=&amp;quot;box&amp;quot; cellpadding=&amp;quot;2&amp;quot; frame=&amp;quot;box&amp;quot; BGCOLOR=&amp;quot;#C2D6D6&amp;quot;&lt;br /&gt;
| &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;br /&amp;gt; [01] MUSICINFO=CD:TRACK:1;                           // NOTE: CD tracks do not require quotes&lt;br /&gt;
&lt;br /&gt;
[10] MUSICINFO=MUS:LUMP:&amp;quot;D_DEAD&amp;quot;;      // NOTE: names with &amp;quot;_&amp;quot; in them '''require''' quotes&lt;br /&gt;
&lt;br /&gt;
[23] MUSICINFO=OGG:FILE:&amp;quot;music/QOTSA/A_Song_for_the_dead.ogg&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #f2e0ce; border: 2px solid #bfb1a3; padding: 0.6em; margin-top: 0.8em;&amp;quot;&amp;gt;Only early versions of EDGE support MP3 music playback, and early DOS-based versions support MOD/XM music (including [[DOSDoom]]). 3DGE does not support CD music playback.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Corbin</name></author>	</entry>

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